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asynq/benchmark_test.go

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// Copyright 2020 Kentaro Hibino. All rights reserved.
// Use of this source code is governed by a MIT license
// that can be found in the LICENSE file.
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package asynq
import (
"context"
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"encoding/json"
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"fmt"
"sync"
"testing"
"time"
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h "github.com/hibiken/asynq/internal/testutil"
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)
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// Creates a new task of type "task<n>" with payload {"data": n}.
func makeTask(n int) *Task {
b, err := json.Marshal(map[string]int{"data": n})
if err != nil {
panic(err)
}
return NewTask(fmt.Sprintf("task%d", n), b)
}
// Simple E2E Benchmark testing with no scheduled tasks and retries.
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func BenchmarkEndToEndSimple(b *testing.B) {
const count = 100000
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
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setup(b)
redis := getRedisConnOpt(b)
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client := NewClient(redis)
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srv := NewServer(redis, Config{
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Concurrency: 10,
RetryDelayFunc: func(n int, err error, t *Task) time.Duration {
return time.Second
},
LogLevel: testLogLevel,
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})
// Create a bunch of tasks
for i := 0; i < count; i++ {
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if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
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}
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client.Close()
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var wg sync.WaitGroup
wg.Add(count)
handler := func(ctx context.Context, t *Task) error {
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wg.Done()
return nil
}
b.StartTimer() // end setup
srv.Start(HandlerFunc(handler))
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wg.Wait()
b.StopTimer() // begin teardown
srv.Stop()
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b.StartTimer() // end teardown
}
}
// E2E benchmark with scheduled tasks and retries.
func BenchmarkEndToEnd(b *testing.B) {
const count = 100000
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
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setup(b)
redis := getRedisConnOpt(b)
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client := NewClient(redis)
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srv := NewServer(redis, Config{
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Concurrency: 10,
RetryDelayFunc: func(n int, err error, t *Task) time.Duration {
return time.Second
},
LogLevel: testLogLevel,
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})
// Create a bunch of tasks
for i := 0; i < count; i++ {
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if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
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}
for i := 0; i < count; i++ {
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if _, err := client.Enqueue(makeTask(i), ProcessIn(1*time.Second)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
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}
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client.Close()
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var wg sync.WaitGroup
wg.Add(count * 2)
handler := func(ctx context.Context, t *Task) error {
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var p map[string]int
if err := json.Unmarshal(t.Payload(), &p); err != nil {
b.Logf("internal error: %v", err)
}
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n, ok := p["data"]
if !ok {
n = 1
b.Logf("internal error: could not get data from payload")
}
retried, ok := GetRetryCount(ctx)
if !ok {
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b.Logf("internal error: could not get retry count from context")
}
// Fail 1% of tasks for the first attempt.
if retried == 0 && n%100 == 0 {
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return fmt.Errorf(":(")
}
wg.Done()
return nil
}
b.StartTimer() // end setup
srv.Start(HandlerFunc(handler))
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wg.Wait()
b.StopTimer() // begin teardown
srv.Stop()
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b.StartTimer() // end teardown
}
}
// Simple E2E Benchmark testing with no scheduled tasks and retries with multiple queues.
func BenchmarkEndToEndMultipleQueues(b *testing.B) {
// number of tasks to create for each queue
const (
highCount = 20000
defaultCount = 20000
lowCount = 20000
)
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
setup(b)
redis := getRedisConnOpt(b)
client := NewClient(redis)
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srv := NewServer(redis, Config{
Concurrency: 10,
Queues: map[string]int{
"high": 6,
"default": 3,
"low": 1,
},
LogLevel: testLogLevel,
})
// Create a bunch of tasks
for i := 0; i < highCount; i++ {
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if _, err := client.Enqueue(makeTask(i), Queue("high")); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
for i := 0; i < defaultCount; i++ {
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if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
for i := 0; i < lowCount; i++ {
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if _, err := client.Enqueue(makeTask(i), Queue("low")); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
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client.Close()
var wg sync.WaitGroup
wg.Add(highCount + defaultCount + lowCount)
handler := func(ctx context.Context, t *Task) error {
wg.Done()
return nil
}
b.StartTimer() // end setup
srv.Start(HandlerFunc(handler))
wg.Wait()
b.StopTimer() // begin teardown
srv.Stop()
b.StartTimer() // end teardown
}
}
// E2E benchmark to check client enqueue operation performs correctly,
// while server is busy processing tasks.
func BenchmarkClientWhileServerRunning(b *testing.B) {
const count = 10000
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
setup(b)
redis := getRedisConnOpt(b)
client := NewClient(redis)
srv := NewServer(redis, Config{
Concurrency: 10,
RetryDelayFunc: func(n int, err error, t *Task) time.Duration {
return time.Second
},
LogLevel: testLogLevel,
})
// Enqueue 10,000 tasks.
for i := 0; i < count; i++ {
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if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
// Schedule 10,000 tasks.
for i := 0; i < count; i++ {
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if _, err := client.Enqueue(makeTask(i), ProcessIn(1*time.Second)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
handler := func(ctx context.Context, t *Task) error {
return nil
}
srv.Start(HandlerFunc(handler))
b.StartTimer() // end setup
b.Log("Starting enqueueing")
enqueued := 0
for enqueued < 100000 {
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t := NewTask(fmt.Sprintf("enqueued%d", enqueued), h.JSON(map[string]interface{}{"data": enqueued}))
if _, err := client.Enqueue(t); err != nil {
b.Logf("could not enqueue task %d: %v", enqueued, err)
continue
}
enqueued++
}
b.Logf("Finished enqueueing %d tasks", enqueued)
b.StopTimer() // begin teardown
srv.Stop()
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client.Close()
b.StartTimer() // end teardown
}
}