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asynq/asynq.go

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package asynq
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/*
TODOs:
- [P0] Write tests
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- [P0] Shutdown all workers gracefully when the process gets killed
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- [P1] Add Support for multiple queues
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- [P1] User defined max-retry count
- [P2] Web UI
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*/
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import (
"encoding/json"
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"fmt"
"log"
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"math"
"math/rand"
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"strconv"
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"time"
"github.com/go-redis/redis/v7"
)
// Redis keys
const (
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queuePrefix = "asynq:queues:" // LIST
allQueues = "asynq:queues" // SET
scheduled = "asynq:scheduled" // ZSET
retry = "asynq:retry" // ZSET
dead = "asynq:dead" // ZSET
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)
// Max retry count by default
const defaultMaxRetry = 25
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// Client is an interface for scheduling tasks.
type Client struct {
rdb *redis.Client
}
// Task represents a task to be performed.
type Task struct {
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// Type indicates the kind of the task to be performed.
Type string
// Payload is an arbitrary data needed for task execution.
// The value has to be serializable.
Payload map[string]interface{}
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}
// taskMessage is an internal representation of a task with additional metadata fields.
// This data gets written in redis.
type taskMessage struct {
// fields from type Task
Type string
Payload map[string]interface{}
//------- metadata fields ----------
// queue name this message should be enqueued to
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Queue string
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// max number of retry for this task.
Retry int
// number of times we've retried so far
Retried int
// error message from the last failure
ErrorMsg string
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}
// RedisOpt specifies redis options.
type RedisOpt struct {
Addr string
Password string
}
// NewClient creates and returns a new client.
func NewClient(opt *RedisOpt) *Client {
rdb := redis.NewClient(&redis.Options{Addr: opt.Addr, Password: opt.Password})
return &Client{rdb: rdb}
}
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// Process enqueues the task to be performed at a given time.
func (c *Client) Process(task *Task, executeAt time.Time) error {
msg := &taskMessage{
Type: task.Type,
Payload: task.Payload,
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Queue: "default",
Retry: defaultMaxRetry,
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}
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return c.enqueue(msg, executeAt)
}
// enqueue pushes a given task to the specified queue.
func (c *Client) enqueue(msg *taskMessage, executeAt time.Time) error {
if time.Now().After(executeAt) {
return push(c.rdb, msg)
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}
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return zadd(c.rdb, scheduled, float64(executeAt.Unix()), msg)
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}
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//-------------------- Workers --------------------
// Workers represents a pool of workers.
type Workers struct {
rdb *redis.Client
// poolTokens is a counting semaphore to ensure the number of active workers
// does not exceed the limit.
poolTokens chan struct{}
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// running indicates whether the workes are currently running.
running bool
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poller *poller
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}
// NewWorkers creates and returns a new Workers.
func NewWorkers(poolSize int, opt *RedisOpt) *Workers {
rdb := redis.NewClient(&redis.Options{Addr: opt.Addr, Password: opt.Password})
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poller := &poller{
rdb: rdb,
done: make(chan struct{}),
avgInterval: 5 * time.Second,
zsets: []string{scheduled, retry},
}
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return &Workers{
rdb: rdb,
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poller: poller,
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poolTokens: make(chan struct{}, poolSize),
}
}
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// TaskHandler handles a given task and report any error.
type TaskHandler func(*Task) error
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// Run starts the workers and scheduler with a given handler.
func (w *Workers) Run(handler TaskHandler) {
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if w.running {
return
}
w.running = true
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w.poller.start()
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for {
// pull message out of the queue and process it
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// TODO(hibiken): sort the list of queues in order of priority
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res, err := w.rdb.BLPop(5*time.Second, listQueues(w.rdb)...).Result() // NOTE: BLPOP needs to time out because if case a new queue is added.
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if err != nil {
if err != redis.Nil {
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log.Printf("BLPOP command failed: %v\n", err)
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}
continue
}
q, data := res[0], res[1]
fmt.Printf("perform task %v from %s\n", data, q)
var msg taskMessage
err = json.Unmarshal([]byte(data), &msg)
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if err != nil {
log.Printf("[Servere Error] could not parse json encoded message %s: %v", data, err)
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continue
}
t := &Task{Type: msg.Type, Payload: msg.Payload}
w.poolTokens <- struct{}{} // acquire token
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go func(task *Task) {
defer func() { <-w.poolTokens }() // release token
err := handler(task)
if err != nil {
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if msg.Retried >= msg.Retry {
fmt.Println("Retry exhausted!!!")
if err := kill(w.rdb, &msg); err != nil {
log.Printf("[SERVER ERROR] could not add task %+v to 'dead' set\n", err)
}
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return
}
fmt.Println("RETRY!!!")
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retryAt := time.Now().Add(delaySeconds((msg.Retried)))
fmt.Printf("[DEBUG] retying the task in %v\n", retryAt.Sub(time.Now()))
msg.Retried++
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msg.ErrorMsg = err.Error()
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if err := zadd(w.rdb, retry, float64(retryAt.Unix()), &msg); err != nil {
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// TODO(hibiken): Not sure how to handle this error
log.Printf("[SEVERE ERROR] could not add msg %+v to 'retry' set: %v\n", msg, err)
return
}
}
}(t)
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}
}
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// push pushes the task to the specified queue to get picked up by a worker.
func push(rdb *redis.Client, msg *taskMessage) error {
bytes, err := json.Marshal(msg)
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if err != nil {
return fmt.Errorf("could not encode task into JSON: %v", err)
}
qname := queuePrefix + msg.Queue
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err = rdb.SAdd(allQueues, qname).Err()
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if err != nil {
return fmt.Errorf("could not execute command SADD %q %q: %v",
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allQueues, qname, err)
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}
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return rdb.RPush(qname, string(bytes)).Err()
}
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// zadd serializes the given message and adds to the specified sorted set.
func zadd(rdb *redis.Client, zset string, zscore float64, msg *taskMessage) error {
bytes, err := json.Marshal(msg)
if err != nil {
return fmt.Errorf("could not encode task into JSON: %v", err)
}
return rdb.ZAdd(zset, &redis.Z{Member: string(bytes), Score: zscore}).Err()
}
const maxDeadTask = 100
const deadExpirationInDays = 90
// kill sends the task to "dead" sorted set. It also trim the sorted set by
// timestamp and set size.
func kill(rdb *redis.Client, msg *taskMessage) error {
bytes, err := json.Marshal(msg)
if err != nil {
return fmt.Errorf("could not encode task into JSON: %v", err)
}
now := time.Now()
pipe := rdb.Pipeline()
pipe.ZAdd(dead, &redis.Z{Member: string(bytes), Score: float64(now.Unix())})
limit := now.AddDate(0, 0, -deadExpirationInDays).Unix() // 90 days ago
pipe.ZRemRangeByScore(dead, "-inf", strconv.Itoa(int(limit)))
pipe.ZRemRangeByRank(dead, 0, -maxDeadTask) // trim the set to 100
_, err = pipe.Exec()
return err
}
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// listQueues returns the list of all queues.
func listQueues(rdb *redis.Client) []string {
return rdb.SMembers(allQueues).Val()
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}
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// delaySeconds returns a number seconds to delay before retrying.
// Formula taken from https://github.com/mperham/sidekiq.
func delaySeconds(count int) time.Duration {
r := rand.New(rand.NewSource(time.Now().UnixNano()))
s := int(math.Pow(float64(count), 4)) + 15 + (r.Intn(30) * (count + 1))
return time.Duration(s) * time.Second
}