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asynq/internal/base/base.go

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// Copyright 2020 Kentaro Hibino. All rights reserved.
// Use of this source code is governed by a MIT license
// that can be found in the LICENSE file.
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// Package base defines foundational types and constants used in asynq package.
package base
import (
"context"
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"fmt"
"strings"
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"sync"
"time"
"github.com/rs/xid"
)
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// DefaultQueueName is the queue name used if none are specified by user.
const DefaultQueueName = "default"
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// Redis keys
const (
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AllProcesses = "asynq:ps" // ZSET
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psPrefix = "asynq:ps:" // STRING - asynq:ps:<host>:<pid>
AllWorkers = "asynq:workers" // ZSET
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workersPrefix = "asynq:workers:" // HASH - asynq:workers:<host:<pid>
processedPrefix = "asynq:processed:" // STRING - asynq:processed:<yyyy-mm-dd>
failurePrefix = "asynq:failure:" // STRING - asynq:failure:<yyyy-mm-dd>
QueuePrefix = "asynq:queues:" // LIST - asynq:queues:<qname>
AllQueues = "asynq:queues" // SET
DefaultQueue = QueuePrefix + DefaultQueueName // LIST
ScheduledQueue = "asynq:scheduled" // ZSET
RetryQueue = "asynq:retry" // ZSET
DeadQueue = "asynq:dead" // ZSET
InProgressQueue = "asynq:in_progress" // LIST
CancelChannel = "asynq:cancel" // PubSub channel
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)
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// QueueKey returns a redis key for the given queue name.
func QueueKey(qname string) string {
return QueuePrefix + strings.ToLower(qname)
}
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// ProcessedKey returns a redis key for processed count for the given day.
func ProcessedKey(t time.Time) string {
return processedPrefix + t.UTC().Format("2006-01-02")
}
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// FailureKey returns a redis key for failure count for the given day.
func FailureKey(t time.Time) string {
return failurePrefix + t.UTC().Format("2006-01-02")
}
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// ProcessInfoKey returns a redis key for process info.
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func ProcessInfoKey(hostname string, pid int) string {
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return fmt.Sprintf("%s%s:%d", psPrefix, hostname, pid)
}
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// WorkersKey returns a redis key for the workers given hostname and pid.
func WorkersKey(hostname string, pid int) string {
return fmt.Sprintf("%s%s:%d", workersPrefix, hostname, pid)
}
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// TaskMessage is the internal representation of a task with additional metadata fields.
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// Serialized data of this type gets written to redis.
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type TaskMessage struct {
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// Type indicates the kind of the task to be performed.
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Type string
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// Payload holds data needed to process the task.
Payload map[string]interface{}
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// ID is a unique identifier for each task.
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ID xid.ID
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// Queue is a name this message should be enqueued to.
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Queue string
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// Retry is the max number of retry for this task.
Retry int
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// Retried is the number of times we've retried this task so far.
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Retried int
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// ErrorMsg holds the error message from the last failure.
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ErrorMsg string
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// Timeout specifies how long a task may run.
// The string value should be compatible with time.Duration.ParseDuration.
//
// Zero means no limit.
Timeout string
// Deadline specifies the deadline for the task.
// Task won't be processed if it exceeded its deadline.
// The string shoulbe be in RFC3339 format.
//
// time.Time's zero value means no deadline.
Deadline string
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}
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// ProcessState holds process level information.
//
// ProcessStates are safe for concurrent use by multiple goroutines.
type ProcessState struct {
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mu sync.Mutex // guards all data fields
concurrency int
queues map[string]int
strictPriority bool
pid int
host string
status PStatus
started time.Time
workers map[string]*workerStats
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}
// PStatus represents status of a process.
type PStatus int
const (
// StatusIdle indicates process is in idle state.
StatusIdle PStatus = iota
// StatusRunning indicates process is up and processing tasks.
StatusRunning
// StatusStopped indicates process is up but not processing new tasks.
StatusStopped
)
var statuses = []string{
"idle",
"running",
"stopped",
}
func (s PStatus) String() string {
if StatusIdle <= s && s <= StatusStopped {
return statuses[s]
}
return "unknown status"
}
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type workerStats struct {
msg *TaskMessage
started time.Time
}
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// NewProcessState returns a new instance of ProcessState.
func NewProcessState(host string, pid, concurrency int, queues map[string]int, strict bool) *ProcessState {
return &ProcessState{
host: host,
pid: pid,
concurrency: concurrency,
queues: cloneQueueConfig(queues),
strictPriority: strict,
status: StatusIdle,
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workers: make(map[string]*workerStats),
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}
}
// SetStatus updates the state of process.
func (ps *ProcessState) SetStatus(status PStatus) {
ps.mu.Lock()
defer ps.mu.Unlock()
ps.status = status
}
// SetStarted records when the process started processing.
func (ps *ProcessState) SetStarted(t time.Time) {
ps.mu.Lock()
defer ps.mu.Unlock()
ps.started = t
}
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// AddWorkerStats records when a worker started and which task it's processing.
func (ps *ProcessState) AddWorkerStats(msg *TaskMessage, started time.Time) {
ps.mu.Lock()
defer ps.mu.Unlock()
ps.workers[msg.ID.String()] = &workerStats{msg, started}
}
// DeleteWorkerStats removes a worker's entry from the process state.
func (ps *ProcessState) DeleteWorkerStats(msg *TaskMessage) {
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ps.mu.Lock()
defer ps.mu.Unlock()
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delete(ps.workers, msg.ID.String())
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}
// Get returns current state of process as a ProcessInfo.
func (ps *ProcessState) Get() *ProcessInfo {
ps.mu.Lock()
defer ps.mu.Unlock()
return &ProcessInfo{
Host: ps.host,
PID: ps.pid,
Concurrency: ps.concurrency,
Queues: cloneQueueConfig(ps.queues),
StrictPriority: ps.strictPriority,
Status: ps.status.String(),
Started: ps.started,
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ActiveWorkerCount: len(ps.workers),
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}
}
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// GetWorkers returns a list of currently running workers' info.
func (ps *ProcessState) GetWorkers() []*WorkerInfo {
ps.mu.Lock()
defer ps.mu.Unlock()
var res []*WorkerInfo
for _, w := range ps.workers {
res = append(res, &WorkerInfo{
Host: ps.host,
PID: ps.pid,
ID: w.msg.ID,
Type: w.msg.Type,
Queue: w.msg.Queue,
Payload: clonePayload(w.msg.Payload),
Started: w.started,
})
}
return res
}
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func cloneQueueConfig(qcfg map[string]int) map[string]int {
res := make(map[string]int)
for qname, n := range qcfg {
res[qname] = n
}
return res
}
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func clonePayload(payload map[string]interface{}) map[string]interface{} {
res := make(map[string]interface{})
for k, v := range payload {
res[k] = v
}
return res
}
// ProcessInfo holds information about a running background worker process.
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type ProcessInfo struct {
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Host string
PID int
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Concurrency int
Queues map[string]int
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StrictPriority bool
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Status string
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Started time.Time
ActiveWorkerCount int
}
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// WorkerInfo holds information about a running worker.
type WorkerInfo struct {
Host string
PID int
ID xid.ID
Type string
Queue string
Payload map[string]interface{}
Started time.Time
}
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// Cancelations is a collection that holds cancel functions for all in-progress tasks.
//
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// Cancelations are safe for concurrent use by multipel goroutines.
type Cancelations struct {
mu sync.Mutex
cancelFuncs map[string]context.CancelFunc
}
// NewCancelations returns a Cancelations instance.
func NewCancelations() *Cancelations {
return &Cancelations{
cancelFuncs: make(map[string]context.CancelFunc),
}
}
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// Add adds a new cancel func to the collection.
func (c *Cancelations) Add(id string, fn context.CancelFunc) {
c.mu.Lock()
defer c.mu.Unlock()
c.cancelFuncs[id] = fn
}
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// Delete deletes a cancel func from the collection given an id.
func (c *Cancelations) Delete(id string) {
c.mu.Lock()
defer c.mu.Unlock()
delete(c.cancelFuncs, id)
}
// Get returns a cancel func given an id.
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func (c *Cancelations) Get(id string) (fn context.CancelFunc, ok bool) {
c.mu.Lock()
defer c.mu.Unlock()
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fn, ok = c.cancelFuncs[id]
return fn, ok
}
// GetAll returns all cancel funcs.
func (c *Cancelations) GetAll() []context.CancelFunc {
c.mu.Lock()
defer c.mu.Unlock()
var res []context.CancelFunc
for _, fn := range c.cancelFuncs {
res = append(res, fn)
}
return res
}