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asynq/internal/timeutil/timeutil.go

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// Copyright 2022 Kentaro Hibino. All rights reserved.
// Use of this source code is governed by a MIT license
// that can be found in the LICENSE file.
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// Package timeutil exports functions and types related to time and date.
package timeutil
import (
"sync"
"time"
)
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// A Clock is an object that can tell you the current time.
//
// This interface allows decoupling code that uses time from the code that creates
// a point in time. You can use this to your advantage by injecting Clocks into interfaces
// rather than having implementations call time.Now() directly.
//
// Use RealClock() in production.
// Use SimulatedClock() in test.
type Clock interface {
Now() time.Time
}
func NewRealClock() Clock { return &realTimeClock{} }
type realTimeClock struct{}
func (_ *realTimeClock) Now() time.Time { return time.Now() }
// A SimulatedClock is a concrete Clock implementation that doesn't "tick" on its own.
// Time is advanced by explicit call to the AdvanceTime() or SetTime() functions.
// This object is concurrency safe.
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type SimulatedClock struct {
mu sync.Mutex
t time.Time // guarded by mu
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}
func NewSimulatedClock(t time.Time) *SimulatedClock {
return &SimulatedClock{t: t}
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}
func (c *SimulatedClock) Now() time.Time {
c.mu.Lock()
defer c.mu.Unlock()
return c.t
}
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func (c *SimulatedClock) SetTime(t time.Time) {
c.mu.Lock()
defer c.mu.Unlock()
c.t = t
}
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func (c *SimulatedClock) AdvanceTime(d time.Duration) {
c.mu.Lock()
defer c.mu.Unlock()
c.t = c.t.Add(d)
}