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asynq/internal/base/base.go

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// Copyright 2020 Kentaro Hibino. All rights reserved.
// Use of this source code is governed by a MIT license
// that can be found in the LICENSE file.
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// Package base defines foundational types and constants used in asynq package.
package base
import (
"context"
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"encoding/json"
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"fmt"
"strings"
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"sync"
"time"
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"github.com/go-redis/redis/v7"
"github.com/rs/xid"
)
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// DefaultQueueName is the queue name used if none are specified by user.
const DefaultQueueName = "default"
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// Redis keys
const (
AllServers = "asynq:servers" // ZSET
serversPrefix = "asynq:servers:" // STRING - asynq:ps:<host>:<pid>:<serverid>
AllWorkers = "asynq:workers" // ZSET
workersPrefix = "asynq:workers:" // HASH - asynq:workers:<host:<pid>:<serverid>
processedPrefix = "asynq:processed:" // STRING - asynq:processed:<yyyy-mm-dd>
failurePrefix = "asynq:failure:" // STRING - asynq:failure:<yyyy-mm-dd>
QueuePrefix = "asynq:queues:" // LIST - asynq:queues:<qname>
AllQueues = "asynq:queues" // SET
DefaultQueue = QueuePrefix + DefaultQueueName // LIST
ScheduledQueue = "asynq:scheduled" // ZSET
RetryQueue = "asynq:retry" // ZSET
DeadQueue = "asynq:dead" // ZSET
InProgressQueue = "asynq:in_progress" // LIST
KeyDeadlines = "asynq:deadlines" // ZSET
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PausedQueues = "asynq:paused" // SET
CancelChannel = "asynq:cancel" // PubSub channel
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)
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// QueueKey returns a redis key for the given queue name.
func QueueKey(qname string) string {
return QueuePrefix + strings.ToLower(qname)
}
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// ProcessedKey returns a redis key for processed count for the given day.
func ProcessedKey(t time.Time) string {
return processedPrefix + t.UTC().Format("2006-01-02")
}
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// FailureKey returns a redis key for failure count for the given day.
func FailureKey(t time.Time) string {
return failurePrefix + t.UTC().Format("2006-01-02")
}
// ServerInfoKey returns a redis key for process info.
func ServerInfoKey(hostname string, pid int, sid string) string {
return fmt.Sprintf("%s%s:%d:%s", serversPrefix, hostname, pid, sid)
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}
// WorkersKey returns a redis key for the workers given hostname, pid, and server ID.
func WorkersKey(hostname string, pid int, sid string) string {
return fmt.Sprintf("%s%s:%d:%s", workersPrefix, hostname, pid, sid)
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}
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// TaskMessage is the internal representation of a task with additional metadata fields.
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// Serialized data of this type gets written to redis.
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type TaskMessage struct {
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// Type indicates the kind of the task to be performed.
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Type string
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// Payload holds data needed to process the task.
Payload map[string]interface{}
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// ID is a unique identifier for each task.
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ID xid.ID
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// Queue is a name this message should be enqueued to.
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Queue string
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// Retry is the max number of retry for this task.
Retry int
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// Retried is the number of times we've retried this task so far.
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Retried int
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// ErrorMsg holds the error message from the last failure.
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ErrorMsg string
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// Timeout specifies how long a task may run.
// The string value should be compatible with time.Duration.ParseDuration.
//
// Zero means no limit.
Timeout string
// Deadline specifies the deadline for the task.
// Task won't be processed if it exceeded its deadline.
// The string shoulbe be in RFC3339 format.
//
// time.Time's zero value means no deadline.
Deadline string
// UniqueKey holds the redis key used for uniqueness lock for this task.
//
// Empty string indicates that no uniqueness lock was used.
UniqueKey string
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}
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// EncodeMessage marshals the given task message in JSON and returns an encoded string.
func EncodeMessage(msg *TaskMessage) (string, error) {
b, err := json.Marshal(msg)
if err != nil {
return "", err
}
return string(b), nil
}
// DecodeMessage unmarshals the given encoded string and returns a decoded task message.
func DecodeMessage(s string) (*TaskMessage, error) {
d := json.NewDecoder(strings.NewReader(s))
d.UseNumber()
var msg TaskMessage
if err := d.Decode(&msg); err != nil {
return nil, err
}
return &msg, nil
}
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// ServerStatus represents status of a server.
// ServerStatus methods are concurrency safe.
type ServerStatus struct {
mu sync.Mutex
val ServerStatusValue
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}
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// NewServerStatus returns a new status instance given an initial value.
func NewServerStatus(v ServerStatusValue) *ServerStatus {
return &ServerStatus{val: v}
}
type ServerStatusValue int
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const (
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// StatusIdle indicates the server is in idle state.
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StatusIdle ServerStatusValue = iota
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// StatusRunning indicates the servier is up and processing tasks.
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StatusRunning
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// StatusQuiet indicates the server is up but not processing new tasks.
StatusQuiet
// StatusStopped indicates the server server has been stopped.
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StatusStopped
)
var statuses = []string{
"idle",
"running",
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"quiet",
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"stopped",
}
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func (s *ServerStatus) String() string {
s.mu.Lock()
defer s.mu.Unlock()
if StatusIdle <= s.val && s.val <= StatusStopped {
return statuses[s.val]
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}
return "unknown status"
}
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// Get returns the status value.
func (s *ServerStatus) Get() ServerStatusValue {
s.mu.Lock()
v := s.val
s.mu.Unlock()
return v
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}
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// Set sets the status value.
func (s *ServerStatus) Set(v ServerStatusValue) {
s.mu.Lock()
s.val = v
s.mu.Unlock()
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}
// ServerInfo holds information about a running server.
type ServerInfo struct {
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Host string
PID int
ServerID string
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Concurrency int
Queues map[string]int
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StrictPriority bool
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Status string
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Started time.Time
ActiveWorkerCount int
}
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// WorkerInfo holds information about a running worker.
type WorkerInfo struct {
Host string
PID int
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ID string
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Type string
Queue string
Payload map[string]interface{}
Started time.Time
}
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// Cancelations is a collection that holds cancel functions for all in-progress tasks.
//
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// Cancelations are safe for concurrent use by multipel goroutines.
type Cancelations struct {
mu sync.Mutex
cancelFuncs map[string]context.CancelFunc
}
// NewCancelations returns a Cancelations instance.
func NewCancelations() *Cancelations {
return &Cancelations{
cancelFuncs: make(map[string]context.CancelFunc),
}
}
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// Add adds a new cancel func to the collection.
func (c *Cancelations) Add(id string, fn context.CancelFunc) {
c.mu.Lock()
defer c.mu.Unlock()
c.cancelFuncs[id] = fn
}
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// Delete deletes a cancel func from the collection given an id.
func (c *Cancelations) Delete(id string) {
c.mu.Lock()
defer c.mu.Unlock()
delete(c.cancelFuncs, id)
}
// Get returns a cancel func given an id.
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func (c *Cancelations) Get(id string) (fn context.CancelFunc, ok bool) {
c.mu.Lock()
defer c.mu.Unlock()
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fn, ok = c.cancelFuncs[id]
return fn, ok
}
// GetAll returns all cancel funcs.
func (c *Cancelations) GetAll() []context.CancelFunc {
c.mu.Lock()
defer c.mu.Unlock()
var res []context.CancelFunc
for _, fn := range c.cancelFuncs {
res = append(res, fn)
}
return res
}
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// Broker is a message broker that supports operations to manage task queues.
//
// See rdb.RDB as a reference implementation.
type Broker interface {
Enqueue(msg *TaskMessage) error
EnqueueUnique(msg *TaskMessage, ttl time.Duration) error
Dequeue(qnames ...string) (*TaskMessage, error)
Done(msg *TaskMessage) error
Requeue(msg *TaskMessage) error
Schedule(msg *TaskMessage, processAt time.Time) error
ScheduleUnique(msg *TaskMessage, processAt time.Time, ttl time.Duration) error
Retry(msg *TaskMessage, processAt time.Time, errMsg string) error
Kill(msg *TaskMessage, errMsg string) error
CheckAndEnqueue() error
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WriteServerState(info *ServerInfo, workers []*WorkerInfo, ttl time.Duration) error
ClearServerState(host string, pid int, serverID string) error
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CancelationPubSub() (*redis.PubSub, error) // TODO: Need to decouple from redis to support other brokers
PublishCancelation(id string) error
Close() error
}