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mirror of https://github.com/hibiken/asynq.git synced 2025-04-22 08:40:22 +08:00

Rename ServerStatus to ServerState internally

This commit is contained in:
Ken Hibino 2021-03-21 06:33:01 -07:00
parent 5af86a0903
commit 105084d6fb
9 changed files with 81 additions and 74 deletions

View File

@ -40,8 +40,8 @@ type heartbeater struct {
started time.Time
workers map[string]*workerInfo
// status is shared with other goroutine but is concurrency safe.
status *base.ServerStatus
// state is shared with other goroutine but is concurrency safe.
state *base.ServerState
// channels to receive updates on active workers.
starting <-chan *workerInfo
@ -55,7 +55,7 @@ type heartbeaterParams struct {
concurrency int
queues map[string]int
strictPriority bool
status *base.ServerStatus
state *base.ServerState
starting <-chan *workerInfo
finished <-chan *base.TaskMessage
}
@ -79,7 +79,7 @@ func newHeartbeater(params heartbeaterParams) *heartbeater {
queues: params.queues,
strictPriority: params.strictPriority,
status: params.status,
state: params.state,
workers: make(map[string]*workerInfo),
starting: params.starting,
finished: params.finished,
@ -142,7 +142,7 @@ func (h *heartbeater) beat() {
Concurrency: h.concurrency,
Queues: h.queues,
StrictPriority: h.strictPriority,
Status: h.status.String(),
Status: h.state.String(),
Started: h.started,
ActiveWorkerCount: len(h.workers),
}

View File

@ -38,7 +38,7 @@ func TestHeartbeater(t *testing.T) {
for _, tc := range tests {
h.FlushDB(t, r)
status := base.NewServerStatus(base.StatusIdle)
state := base.NewServerState()
hb := newHeartbeater(heartbeaterParams{
logger: testLogger,
broker: rdbClient,
@ -46,7 +46,7 @@ func TestHeartbeater(t *testing.T) {
concurrency: tc.concurrency,
queues: tc.queues,
strictPriority: false,
status: status,
state: state,
starting: make(chan *workerInfo),
finished: make(chan *base.TaskMessage),
})
@ -55,7 +55,7 @@ func TestHeartbeater(t *testing.T) {
hb.host = tc.host
hb.pid = tc.pid
status.Set(base.StatusActive)
state.Set(base.StateActive)
var wg sync.WaitGroup
hb.start(&wg)
@ -65,7 +65,7 @@ func TestHeartbeater(t *testing.T) {
Queues: tc.queues,
Concurrency: tc.concurrency,
Started: time.Now(),
Status: "running",
Status: "active",
}
// allow for heartbeater to write to redis
@ -91,12 +91,12 @@ func TestHeartbeater(t *testing.T) {
}
// status change
status.Set(base.StatusClosed)
state.Set(base.StateClosed)
// allow for heartbeater to write to redis
time.Sleep(tc.interval * 2)
want.Status = "stopped"
want.Status = "closed"
ss, err = rdbClient.ListServers()
if err != nil {
t.Errorf("could not read process status from redis: %v", err)
@ -131,6 +131,8 @@ func TestHeartbeaterWithRedisDown(t *testing.T) {
r := rdb.NewRDB(setup(t))
defer r.Close()
testBroker := testbroker.NewTestBroker(r)
state := base.NewServerState()
state.Set(base.StateActive)
hb := newHeartbeater(heartbeaterParams{
logger: testLogger,
broker: testBroker,
@ -138,7 +140,7 @@ func TestHeartbeaterWithRedisDown(t *testing.T) {
concurrency: 10,
queues: map[string]int{"default": 1},
strictPriority: false,
status: base.NewServerStatus(base.StatusActive),
state: state,
starting: make(chan *workerInfo),
finished: make(chan *base.TaskMessage),
})

View File

@ -215,52 +215,55 @@ type Z struct {
Score int64
}
// ServerStatus represents status of a server.
// ServerStatus methods are concurrency safe.
type ServerStatus struct {
// ServerState represents state of a server.
// ServerState methods are concurrency safe.
type ServerState struct {
mu sync.Mutex
val ServerStatusValue
val ServerStateValue
}
// NewServerStatus returns a new status instance given an initial value.
func NewServerStatus(v ServerStatusValue) *ServerStatus {
return &ServerStatus{val: v}
// NewServerState returns a new state instance.
// Initial state is set to StateNew.
func NewServerState() *ServerState {
return &ServerState{val: StateNew}
}
type ServerStatusValue int
type ServerStateValue int
const (
// StatusIdle indicates the server is in idle state.
StatusIdle ServerStatusValue = iota
// StateNew represents a new server. Server begins in
// this state and then transition to StatusActive when
// Start or Run is callled.
StateNew ServerStateValue = iota
// StatusActive indicates the server is up and active.
StatusActive
// StateActive indicates the server is up and active.
StateActive
// StatusStopped indicates the server is up but no longer processing new tasks.
StatusStopped
// StateStopped indicates the server is up but no longer processing new tasks.
StateStopped
// StatusClosed indicates the server has been shutdown.
StatusClosed
// StateClosed indicates the server has been shutdown.
StateClosed
)
var statuses = []string{
"idle",
var serverStates = []string{
"new",
"active",
"stopped",
"closed",
}
func (s *ServerStatus) String() string {
func (s *ServerState) String() string {
s.mu.Lock()
defer s.mu.Unlock()
if StatusIdle <= s.val && s.val <= StatusClosed {
return statuses[s.val]
if StateNew <= s.val && s.val <= StateClosed {
return serverStates[s.val]
}
return "unknown status"
}
// Get returns the status value.
func (s *ServerStatus) Get() ServerStatusValue {
func (s *ServerState) Get() ServerStateValue {
s.mu.Lock()
v := s.val
s.mu.Unlock()
@ -268,7 +271,7 @@ func (s *ServerStatus) Get() ServerStatusValue {
}
// Set sets the status value.
func (s *ServerStatus) Set(v ServerStatusValue) {
func (s *ServerState) Set(v ServerStateValue) {
s.mu.Lock()
s.val = v
s.mu.Unlock()

View File

@ -400,7 +400,7 @@ func TestServerInfoEncoding(t *testing.T) {
Concurrency: 10,
Queues: map[string]int{"default": 1, "critical": 2},
StrictPriority: false,
Status: "running",
Status: "active",
Started: time.Now().Add(-3 * time.Hour),
ActiveWorkerCount: 8,
},
@ -530,7 +530,7 @@ func TestSchedulerEnqueueEventEncoding(t *testing.T) {
// Test for status being accessed by multiple goroutines.
// Run with -race flag to check for data race.
func TestStatusConcurrentAccess(t *testing.T) {
status := NewServerStatus(StatusIdle)
status := NewServerState()
var wg sync.WaitGroup
@ -544,7 +544,7 @@ func TestStatusConcurrentAccess(t *testing.T) {
wg.Add(1)
go func() {
defer wg.Done()
status.Set(StatusClosed)
status.Set(StateClosed)
_ = status.String()
}()

View File

@ -3222,7 +3222,7 @@ func TestListServers(t *testing.T) {
ServerID: "server123",
Concurrency: 10,
Queues: map[string]int{"default": 1},
Status: "running",
Status: "active",
Started: started1,
ActiveWorkerCount: 0,
}

View File

@ -1475,7 +1475,7 @@ func TestWriteServerState(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().UTC(),
Status: "running",
Status: "active",
ActiveWorkerCount: 0,
}
@ -1565,7 +1565,7 @@ func TestWriteServerStateWithWorkers(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().Add(-10 * time.Minute).UTC(),
Status: "running",
Status: "active",
ActiveWorkerCount: len(workers),
}
@ -1667,7 +1667,7 @@ func TestClearServerState(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().Add(-10 * time.Minute),
Status: "running",
Status: "active",
ActiveWorkerCount: len(workers1),
}
@ -1690,7 +1690,7 @@ func TestClearServerState(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().Add(-15 * time.Minute),
Status: "running",
Status: "active",
ActiveWorkerCount: len(workers2),
}

View File

@ -21,7 +21,7 @@ import (
// A Scheduler kicks off tasks at regular intervals based on the user defined schedule.
type Scheduler struct {
id string
status *base.ServerStatus
state *base.ServerState
logger *log.Logger
client *Client
rdb *rdb.RDB
@ -61,7 +61,7 @@ func NewScheduler(r RedisConnOpt, opts *SchedulerOpts) *Scheduler {
return &Scheduler{
id: generateSchedulerID(),
status: base.NewServerStatus(base.StatusIdle),
state: base.NewServerState(),
logger: logger,
client: NewClient(r),
rdb: rdb.NewRDB(c),
@ -182,10 +182,10 @@ func (s *Scheduler) Run() error {
// Start starts the scheduler.
// It returns an error if the scheduler is already running or has been stopped.
func (s *Scheduler) Start() error {
switch s.status.Get() {
case base.StatusActive:
switch s.state.Get() {
case base.StateActive:
return fmt.Errorf("asynq: the scheduler is already running")
case base.StatusClosed:
case base.StateClosed:
return fmt.Errorf("asynq: the scheduler has already been stopped")
}
s.logger.Info("Scheduler starting")
@ -193,14 +193,14 @@ func (s *Scheduler) Start() error {
s.cron.Start()
s.wg.Add(1)
go s.runHeartbeater()
s.status.Set(base.StatusActive)
s.state.Set(base.StateActive)
return nil
}
// Stop stops the scheduler.
// It returns an error if the scheduler is not currently running.
func (s *Scheduler) Stop() error {
if s.status.Get() != base.StatusActive {
if s.state.Get() != base.StateActive {
return fmt.Errorf("asynq: the scheduler is not running")
}
s.logger.Info("Scheduler shutting down")
@ -212,7 +212,7 @@ func (s *Scheduler) Stop() error {
s.clearHistory()
s.client.Close()
s.rdb.Close()
s.status.Set(base.StatusClosed)
s.state.Set(base.StateClosed)
s.logger.Info("Scheduler stopped")
return nil
}

View File

@ -37,7 +37,7 @@ type Server struct {
broker base.Broker
status *base.ServerStatus
state *base.ServerState
// wait group to wait for all goroutines to finish.
wg sync.WaitGroup
@ -278,7 +278,7 @@ const (
)
// NewServer returns a new Server given a redis connection option
// and background processing configuration.
// and server configuration.
func NewServer(r RedisConnOpt, cfg Config) *Server {
c, ok := r.MakeRedisClient().(redis.UniversalClient)
if !ok {
@ -324,7 +324,7 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
starting := make(chan *workerInfo)
finished := make(chan *base.TaskMessage)
syncCh := make(chan *syncRequest)
status := base.NewServerStatus(base.StatusIdle)
state := base.NewServerState()
cancels := base.NewCancelations()
syncer := newSyncer(syncerParams{
@ -339,7 +339,7 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
concurrency: n,
queues: queues,
strictPriority: cfg.StrictPriority,
status: status,
state: state,
starting: starting,
finished: finished,
})
@ -384,7 +384,7 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
return &Server{
logger: logger,
broker: rdb,
status: status,
state: state,
forwarder: forwarder,
processor: processor,
syncer: syncer,
@ -401,10 +401,12 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
// is successful.
//
// If ProcessTask return a non-nil error or panics, the task
// will be retried after delay.
// will be retried after delay if retry-count is remaining,
// otherwise the task will be archived.
//
// One exception to this rule is when ProcessTask returns SkipRetry error.
// If the returned error is SkipRetry or the error wraps SkipRetry, retry is
// skipped and task will be archived instead.
// skipped and task will be immediately archived instead.
type Handler interface {
ProcessTask(context.Context, *Task) error
}
@ -421,21 +423,21 @@ func (fn HandlerFunc) ProcessTask(ctx context.Context, task *Task) error {
}
// ErrServerClosed indicates that the operation is now illegal because of the server has been shutdown.
var ErrServerClosed = errors.New("asynq: server closed")
var ErrServerClosed = errors.New("asynq: Server closed")
// Run starts the background-task processing and blocks until
// Run starts the task processing and blocks until
// an os signal to exit the program is received. Once it receives
// a signal, it gracefully shuts down all active workers and other
// goroutines to process the tasks.
//
// Run returns any error encountered during server startup time.
// Run returns any error encountered at server startup time.
// If the server has already been shutdown, ErrServerClosed is returned.
func (srv *Server) Run(handler Handler) error {
if err := srv.Start(handler); err != nil {
return err
}
srv.waitForSignals()
srv.Stop()
srv.Shutdown()
return nil
}
@ -445,18 +447,18 @@ func (srv *Server) Run(handler Handler) error {
// concurrency specified at the initialization time.
//
// Start returns any error encountered during server startup time.
// If the server has already been stopped, ErrServerClosed is returned.
// If the server has already been shutdown, ErrServerClosed is returned.
func (srv *Server) Start(handler Handler) error {
if handler == nil {
return fmt.Errorf("asynq: server cannot run with nil handler")
}
switch srv.status.Get() {
case base.StatusActive:
switch srv.state.Get() {
case base.StateActive:
return fmt.Errorf("asynq: the server is already running")
case base.StatusClosed:
case base.StateClosed:
return ErrServerClosed
}
srv.status.Set(base.StatusActive)
srv.state.Set(base.StateActive)
srv.processor.handler = handler
srv.logger.Info("Starting processing")
@ -476,8 +478,8 @@ func (srv *Server) Start(handler Handler) error {
// active workers to finish processing tasks for duration specified in Config.ShutdownTimeout.
// If worker didn't finish processing a task during the timeout, the task will be pushed back to Redis.
func (srv *Server) Shutdown() {
switch srv.status.Get() {
case base.StatusIdle, base.StatusClosed:
switch srv.state.Get() {
case base.StateNew, base.StateClosed:
// server is not running, do nothing and return.
return
}
@ -498,7 +500,7 @@ func (srv *Server) Shutdown() {
srv.wg.Wait()
srv.broker.Close()
srv.status.Set(base.StatusClosed)
srv.state.Set(base.StateClosed)
srv.logger.Info("Exiting")
}
@ -508,6 +510,6 @@ func (srv *Server) Shutdown() {
func (srv *Server) Stop() {
srv.logger.Info("Stopping processor")
srv.processor.stop()
srv.status.Set(base.StatusStopped)
srv.state.Set(base.StateStopped)
srv.logger.Info("Processor stopped")
}

View File

@ -35,11 +35,11 @@ The command shows the following for each server:
* Host and PID of the process in which the server is running
* Number of active workers out of worker pool
* Queue configuration
* State of the worker server ("running" | "quiet")
* State of the worker server ("active" | "stopped")
* Time the server was started
A "running" server is pulling tasks from queues and processing them.
A "quiet" server is no longer pulling new tasks from queues`,
A "active" server is pulling tasks from queues and processing them.
A "stopped" server is no longer pulling new tasks from queues`,
Run: serverList,
}