Update RemoveQueue in RDB

This commit is contained in:
Ken Hibino
2020-08-20 06:59:10 -07:00
parent fad0696828
commit 118ef27bf2
2 changed files with 224 additions and 91 deletions

View File

@@ -615,66 +615,84 @@ func (e *ErrQueueNotFound) Error() string {
return fmt.Sprintf("queue %q does not exist", e.qname)
}
// ErrQueueNotEmpty indicates specified queue is not empty.
type ErrQueueNotEmpty struct {
qname string
}
func (e *ErrQueueNotEmpty) Error() string {
return fmt.Sprintf("queue %q is not empty", e.qname)
}
/*
// Skip checking whether queue is empty before removing.
// Only check whether in-progress queue is empty before removing.
// KEYS[1] -> asynq:{<qname>}
// KEYS[2] -> asynq:{<qname>}:in_progress
// KEYS[3] -> asynq:{<qname>}:scheduled
// KEYS[4] -> asynq:{<qname>}:retry
// KEYS[5] -> asynq:{<qname>}:dead
// KEYS[6] -> asynq:{<qname>}:deadlines
var removeQueueForceCmd = redis.NewScript(`
local n = redis.call("SREM", KEYS[1], KEYS[2])
if n == 0 then
return redis.error_reply("LIST NOT FOUND")
local inprogress = redis.call("LLEN", KEYS[2])
if inprogress > 0 then
return redis.error_reply("Queue has tasks in-progress")
end
redis.call("DEL", KEYS[1])
redis.call("DEL", KEYS[2])
redis.call("DEL", KEYS[3])
redis.call("DEL", KEYS[4])
redis.call("DEL", KEYS[5])
redis.call("DEL", KEYS[6])
return redis.status_reply("OK")`)
// Checks whether queue is empty before removing.
// KEYS[1] -> asynq:{<qname>}
// KEYS[2] -> asynq:{<qname>}:in_progress
// KEYS[3] -> asynq:{<qname>}:scheduled
// KEYS[4] -> asynq:{<qname>}:retry
// KEYS[5] -> asynq:{<qname>}:dead
// KEYS[6] -> asynq:{<qname>}:deadlines
var removeQueueCmd = redis.NewScript(`
local l = redis.call("LLEN", KEYS[2]) if l > 0 then
return redis.error_reply("LIST NOT EMPTY")
end
local n = redis.call("SREM", KEYS[1], KEYS[2])
if n == 0 then
return redis.error_reply("LIST NOT FOUND")
local enqueued = redis.call("LLEN", KEYS[1])
local inprogress = redis.call("LLEN", KEYS[2])
local scheduled = redis.call("SCARD", KEYS[3])
local retry = redis.call("SCARD", KEYS[4])
local dead = redis.call("SCARD", KEYS[5])
local total = enqueued + inprogress + scheduled + retry + dead
if total > 0 then
return redis.error_reply("Queue is not empty")
end
redis.call("DEL", KEYS[1])
redis.call("DEL", KEYS[2])
redis.call("DEL", KEYS[3])
redis.call("DEL", KEYS[4])
redis.call("DEL", KEYS[5])
redis.call("DEL", KEYS[6])
return redis.status_reply("OK")`)
// RemoveQueue removes the specified queue.
//
// If force is set to true, it will remove the queue regardless
// of whether the queue is empty.
// as long as no tasks are in-progress for the queue.
// If force is set to false, it will only remove the queue if
// it is empty.
// the queue is empty.
func (r *RDB) RemoveQueue(qname string, force bool) error {
exists, err := r.client.SIsMember(base.AllQueues, qname).Result()
if err != nil {
return err
}
if !exists {
return &ErrQueueNotFound{qname}
}
var script *redis.Script
if force {
script = removeQueueForceCmd
} else {
script = removeQueueCmd
}
err := script.Run(r.client,
[]string{base.AllQueues, base.QueueKey(qname)},
force).Err()
if err != nil {
switch err.Error() {
case "LIST NOT FOUND":
return &ErrQueueNotFound{qname}
case "LIST NOT EMPTY":
return &ErrQueueNotEmpty{qname}
default:
return err
}
keys := []string{
base.QueueKey(qname),
base.InProgressKey(qname),
base.ScheduledKey(qname),
base.RetryKey(qname),
base.DeadKey(qname),
base.DeadlinesKey(qname),
}
return nil
if err := script.Run(r.client, keys).Err(); err != nil {
return err
}
return r.client.SRem(base.AllQueues, qname).Err()
}
*/
// Note: Script also removes stale keys.
var listServerKeysCmd = redis.NewScript(`