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(cli): Add dash command
This commit is contained in:
490
tools/asynq/cmd/dash.go
Normal file
490
tools/asynq/cmd/dash.go
Normal file
@@ -0,0 +1,490 @@
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// Copyright 2022 Kentaro Hibino. All rights reserved.
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// Use of this source code is governed by a MIT license
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// that can be found in the LICENSE file.
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package cmd
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import (
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"fmt"
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"math"
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"math/rand"
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"os"
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"strconv"
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"strings"
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"time"
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"github.com/MakeNowJust/heredoc/v2"
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"github.com/gdamore/tcell/v2"
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"github.com/hibiken/asynq"
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"github.com/mattn/go-runewidth"
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"github.com/spf13/cobra"
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)
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var dashCmd = &cobra.Command{
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Use: "dash",
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Short: "View dashboard",
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Long: heredoc.Doc(`
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Displays dashboard.`),
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Args: cobra.NoArgs,
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Run: dash,
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}
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var (
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flagDebug = false
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flagUseRealData = false
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)
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func init() {
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rootCmd.AddCommand(dashCmd)
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// TODO: Remove this debug once we're done
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dashCmd.Flags().BoolVar(&flagDebug, "debug", false, "Print debug info")
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dashCmd.Flags().BoolVar(&flagUseRealData, "realdata", false, "Use real data in redis")
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}
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type dashState struct {
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queues []*asynq.QueueInfo
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err error
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rowIdx int // highlighted row
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}
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func dash(cmd *cobra.Command, args []string) {
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s, err := tcell.NewScreen()
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if err != nil {
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fmt.Println("failed to create a screen: %v", err)
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os.Exit(1)
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}
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if err := s.Init(); err != nil {
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fmt.Println("failed to initialize screen: %v", err)
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os.Exit(1)
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}
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inspector := asynq.NewInspector(asynq.RedisClientOpt{Addr: ":6379"})
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// Set default text style
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baseStyle := tcell.StyleDefault.Background(tcell.ColorReset).Foreground(tcell.ColorReset)
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s.SetStyle(baseStyle)
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queues, err := getQueueInfo(inspector)
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state := dashState{
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queues: queues,
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err: err,
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}
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// draw initial screen
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drawDash(s, baseStyle, &state)
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eventCh := make(chan tcell.Event)
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done := make(chan struct{})
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ticker := time.NewTicker(2 * time.Second)
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defer ticker.Stop()
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// TODO: Double check that we are not leaking goroutine with this one.
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go s.ChannelEvents(eventCh, done)
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quit := func() {
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s.Fini()
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close(done)
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os.Exit(0)
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}
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for {
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// Update screen
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s.Show()
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select {
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case ev := <-eventCh:
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// Process event
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switch ev := ev.(type) {
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case *tcell.EventResize:
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s.Sync()
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case *tcell.EventKey:
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if ev.Key() == tcell.KeyEscape || ev.Key() == tcell.KeyCtrlC || ev.Rune() == 'q' {
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quit()
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} else if ev.Key() == tcell.KeyCtrlL {
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s.Sync()
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} else if ev.Key() == tcell.KeyDown || ev.Rune() == 'j' {
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if state.rowIdx < len(state.queues) {
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state.rowIdx++
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} else {
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state.rowIdx = 0 // loop back
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}
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drawDash(s, baseStyle, &state)
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} else if ev.Key() == tcell.KeyUp || ev.Rune() == 'k' {
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if state.rowIdx == 0 {
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state.rowIdx = len(state.queues)
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} else {
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state.rowIdx--
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}
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drawDash(s, baseStyle, &state)
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}
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}
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case <-ticker.C:
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state.queues, state.err = getQueueInfo(inspector)
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drawDash(s, baseStyle, &state)
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}
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}
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}
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func getQueueInfo(i *asynq.Inspector) ([]*asynq.QueueInfo, error) {
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if !flagUseRealData {
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n := rand.Intn(100)
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return []*asynq.QueueInfo{
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{Queue: "default", Size: 1800 + n, Pending: 700 + n, Active: 300, Aggregating: 300, Scheduled: 200, Retry: 100, Archived: 200},
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{Queue: "critical", Size: 2300 + n, Pending: 1000 + n, Active: 500, Retry: 400, Completed: 400},
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{Queue: "low", Size: 900 + n, Pending: n, Active: 300, Scheduled: 400, Completed: 200},
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}, nil
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}
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queues, err := i.Queues()
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if err != nil {
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return nil, err
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}
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var res []*asynq.QueueInfo
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for _, q := range queues {
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info, err := i.GetQueueInfo(q)
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if err != nil {
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return nil, err
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}
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res = append(res, info)
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}
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return res, nil
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}
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func drawDash(s tcell.Screen, style tcell.Style, state *dashState) {
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s.Clear()
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// Simulate data update on every render
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d := NewScreenDrawer(s)
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d.Println("=== Queues ===", style.Bold(true))
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d.NL() // empty line
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drawQueueSizeGraphs(d, style, state)
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d.NL() // empty line
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drawQueueTable(d, style, state)
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d.GoToBottom()
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drawFooter(d, style, state)
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}
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func drawQueueSizeGraphs(d *ScreenDrawer, style tcell.Style, state *dashState) {
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var (
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activeStyle = tcell.StyleDefault.Foreground(tcell.GetColor("blue")).Background(tcell.ColorReset)
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pendingStyle = tcell.StyleDefault.Foreground(tcell.GetColor("green")).Background(tcell.ColorReset)
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aggregatingStyle = tcell.StyleDefault.Foreground(tcell.GetColor("lightgreen")).Background(tcell.ColorReset)
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scheduledStyle = tcell.StyleDefault.Foreground(tcell.GetColor("yellow")).Background(tcell.ColorReset)
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retryStyle = tcell.StyleDefault.Foreground(tcell.GetColor("pink")).Background(tcell.ColorReset)
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archivedStyle = tcell.StyleDefault.Foreground(tcell.GetColor("purple")).Background(tcell.ColorReset)
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completedStyle = tcell.StyleDefault.Foreground(tcell.GetColor("darkgreen")).Background(tcell.ColorReset)
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)
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var qnames []string
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var qsizes []string // queue size in strings
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maxSize := 1 // not zero to avoid division by zero
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for _, q := range state.queues {
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qnames = append(qnames, q.Queue)
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qsizes = append(qsizes, strconv.Itoa(q.Size))
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if q.Size > maxSize {
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maxSize = q.Size
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}
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}
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qnameWidth := maxwidth(qnames)
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qsizeWidth := maxwidth(qsizes)
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// Calculate the multipler to scale the graph
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screenWidth, _ := d.Screen().Size()
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graphMaxWidth := screenWidth - (qnameWidth + qsizeWidth + 3) // <qname> |<graph> <size>
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multipiler := 1.0
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if graphMaxWidth < maxSize {
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multipiler = float64(graphMaxWidth) / float64(maxSize)
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}
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const tick = '▇'
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for _, q := range state.queues {
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d.Print(q.Queue, style)
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d.Print(strings.Repeat(" ", qnameWidth-runewidth.StringWidth(q.Queue)+1), style) // padding between qname and graph
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d.Print("|", style)
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d.Print(strings.Repeat(string(tick), int(math.Floor(float64(q.Completed)*multipiler))), completedStyle)
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d.Print(strings.Repeat(string(tick), int(math.Floor(float64(q.Archived)*multipiler))), archivedStyle)
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d.Print(strings.Repeat(string(tick), int(math.Floor(float64(q.Retry)*multipiler))), retryStyle)
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d.Print(strings.Repeat(string(tick), int(math.Floor(float64(q.Scheduled)*multipiler))), scheduledStyle)
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d.Print(strings.Repeat(string(tick), int(math.Floor(float64(q.Aggregating)*multipiler))), aggregatingStyle)
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d.Print(strings.Repeat(string(tick), int(math.Floor(float64(q.Pending)*multipiler))), pendingStyle)
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d.Print(strings.Repeat(string(tick), int(math.Floor(float64(q.Active)*multipiler))), activeStyle)
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d.Print(fmt.Sprintf(" %d", q.Size), style)
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d.NL()
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}
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d.NL()
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d.Print("completed=", style)
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d.Print(string(tick), completedStyle)
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d.Print(" archived=", style)
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d.Print(string(tick), archivedStyle)
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d.Print(" retry=", style)
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d.Print(string(tick), retryStyle)
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d.Print(" scheduled=", style)
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d.Print(string(tick), scheduledStyle)
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d.Print(" aggregating=", style)
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d.Print(string(tick), aggregatingStyle)
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d.Print(" pending=", style)
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d.Print(string(tick), pendingStyle)
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d.Print(" active=", style)
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d.Print(string(tick), activeStyle)
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d.NL()
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}
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func drawFooter(d *ScreenDrawer, baseStyle tcell.Style, state *dashState) {
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if state.err != nil {
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style := baseStyle.Background(tcell.ColorDarkRed)
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d.Print(state.err.Error(), style)
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d.FillLine(' ', style)
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return
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}
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style := baseStyle.Background(tcell.ColorDarkSlateGray)
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d.Print("F1=HELP", style)
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d.FillLine(' ', style)
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}
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// returns the maximum width from the given list of names
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func maxwidth(names []string) int {
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max := 0
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for _, s := range names {
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if w := runewidth.StringWidth(s); w > max {
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max = w
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}
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}
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return max
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}
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const colBuffer = 4 // extra buffer between columns
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type columnAlignment int
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const (
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alignRight columnAlignment = iota
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alignLeft
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)
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type column struct {
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name string
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width int
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align columnAlignment
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displayValues []string // TODO: Can we use these displayValues to display stuff?
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}
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func newColumn(name string, align columnAlignment) *column {
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return &column{
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name: name,
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width: runewidth.StringWidth(name),
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align: align,
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}
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}
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func (c *column) accommodate(v string) {
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c.displayValues = append(c.displayValues, v)
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if w := runewidth.StringWidth(v); w > c.width {
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c.width = w
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}
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}
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type table struct {
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cols []*column
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}
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// QueueInfoFormatter exposes API to return display values for QueueInfo properties.
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type QueueInfoFormatter struct {
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q *asynq.QueueInfo
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}
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func (f *QueueInfoFormatter) Queue() string { return f.q.Queue }
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func (f *QueueInfoFormatter) Size() string { return strconv.Itoa(f.q.Size) }
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func (f *QueueInfoFormatter) Processed() string { return strconv.Itoa(f.q.Processed) }
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func (f *QueueInfoFormatter) Failed() string { return strconv.Itoa(f.q.Failed) }
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func (f *QueueInfoFormatter) State() string {
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if f.q.Paused {
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return "PAUSED"
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}
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return "RUN"
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}
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func (f *QueueInfoFormatter) Latency() string {
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return f.q.Latency.String()
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}
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func (f *QueueInfoFormatter) ErrorRate() string {
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return "0.23%" // TODO: Implement this
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}
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func (f *QueueInfoFormatter) MemoryUsage() string {
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return ByteCount(f.q.MemoryUsage)
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}
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// ByteCount converts the given bytes into human readable string
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func ByteCount(b int64) string {
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const unit = 1000
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if b < unit {
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return fmt.Sprintf("%d B", b)
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}
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div, exp := int64(unit), 0
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for n := b / unit; n >= unit; n /= unit {
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div *= unit
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exp++
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}
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return fmt.Sprintf("%.1f% cB",
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float64(b)/float64(div), "kMGTPE"[exp])
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}
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func drawQueueTable(d *ScreenDrawer, style tcell.Style, state *dashState) {
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columns := []*column{
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newColumn("Queue", alignLeft),
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newColumn("State", alignLeft),
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newColumn("Size", alignRight),
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newColumn("Latency", alignRight),
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newColumn("MemoryUsage", alignRight),
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newColumn("Processed", alignRight),
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newColumn("Failed", alignRight),
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newColumn("ErrorRate", alignRight),
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}
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// Adjust the column widths to accomodate the values
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for _, q := range state.queues {
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f := QueueInfoFormatter{q}
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for _, col := range columns {
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switch col.name {
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case "Queue":
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col.accommodate(f.Queue())
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case "State":
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col.accommodate(f.State())
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case "Size":
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col.accommodate(f.Size())
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case "MemoryUsage":
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col.accommodate(f.MemoryUsage())
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case "Latency":
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col.accommodate(f.Latency())
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case "Processed":
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col.accommodate(f.Processed())
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case "Failed":
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col.accommodate(f.Failed())
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case "ErrorRate":
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col.accommodate(f.ErrorRate())
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}
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}
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}
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// Header
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headerStyle := style.Background(tcell.ColorDimGray).Foreground(tcell.ColorWhite)
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width, _ := d.Screen().Size()
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var b strings.Builder
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for _, col := range columns {
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if col.align == alignRight {
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b.WriteString(lpad(col.name, col.width+colBuffer))
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} else {
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b.WriteString(rpad(col.name, col.width+colBuffer))
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}
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}
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b.WriteString(strings.Repeat(" ", width-b.Len())) // span the full width
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d.Println(b.String(), headerStyle)
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// Body
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for i, q := range state.queues {
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rowStyle := style
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if state.rowIdx == i+1 {
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rowStyle = style.Background(tcell.ColorDarkOliveGreen)
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}
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f := QueueInfoFormatter{q}
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for _, col := range columns {
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switch col.name {
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case "Queue":
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d.Print(rpad(f.Queue(), col.width+colBuffer), rowStyle)
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case "State":
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d.Print(rpad(f.State(), col.width+colBuffer), rowStyle)
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case "Size":
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d.Print(lpad(f.Size(), col.width+colBuffer), rowStyle)
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case "MemoryUsage":
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d.Print(lpad(f.MemoryUsage(), col.width+colBuffer), rowStyle)
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case "Latency":
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d.Print(lpad(f.Latency(), col.width+colBuffer), rowStyle)
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case "Processed":
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d.Print(lpad(f.Processed(), col.width+colBuffer), rowStyle)
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case "Failed":
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d.Print(lpad(f.Failed(), col.width+colBuffer), rowStyle)
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case "ErrorRate":
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d.Print(lpad(f.ErrorRate(), col.width+colBuffer), rowStyle)
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}
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}
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d.FillLine(' ', rowStyle)
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}
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if flagDebug {
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d.Println(fmt.Sprintf("DEBUG: rowIdx = %d", state.rowIdx), style)
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}
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}
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/*** Screen Drawer ***/
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// ScreenDrawer is used to draw contents on screen.
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//
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// Usage example:
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// d := NewScreenDrawer(s)
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// d.Println("Hello world", mystyle)
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// d.NL() // adds newline
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// d.Print("foo", mystyle.Bold(true))
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// d.Print("bar", mystyle.Italic(true))
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type ScreenDrawer struct {
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l *LineDrawer
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}
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func NewScreenDrawer(s tcell.Screen) *ScreenDrawer {
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return &ScreenDrawer{l: NewLineDrawer(0, s)}
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}
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func (d *ScreenDrawer) Print(s string, style tcell.Style) {
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d.l.Draw(s, style)
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}
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func (d *ScreenDrawer) Println(s string, style tcell.Style) {
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d.Print(s, style)
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d.NL()
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}
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// FillLine prints the given run until the end of the current line
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// and adds a newline.
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func (d *ScreenDrawer) FillLine(r rune, style tcell.Style) {
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w, _ := d.Screen().Size()
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s := strings.Repeat(string(r), w-d.l.col)
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d.Print(s, style)
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d.NL()
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}
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// NL adds a newline (i.e., moves to the next line).
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func (d *ScreenDrawer) NL() {
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d.l.row++
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d.l.col = 0
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}
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func (d *ScreenDrawer) Screen() tcell.Screen {
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return d.l.s
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}
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// Go to the bottom of the screen.
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func (d *ScreenDrawer) GoToBottom() {
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||||
_, h := d.Screen().Size()
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d.l.row = h - 1
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||||
d.l.col = 0
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||||
}
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||||
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||||
type LineDrawer struct {
|
||||
s tcell.Screen
|
||||
row int
|
||||
col int
|
||||
}
|
||||
|
||||
func NewLineDrawer(row int, s tcell.Screen) *LineDrawer {
|
||||
return &LineDrawer{row: row, col: 0, s: s}
|
||||
}
|
||||
|
||||
func (d *LineDrawer) Draw(s string, style tcell.Style) {
|
||||
for _, r := range s {
|
||||
d.s.SetContent(d.col, d.row, r, nil, style)
|
||||
d.col += runewidth.RuneWidth(r)
|
||||
}
|
||||
}
|
@@ -259,6 +259,12 @@ func rpad(s string, padding int) string {
|
||||
|
||||
}
|
||||
|
||||
// lpad adds padding to the left of a string.
|
||||
func lpad(s string, padding int) string {
|
||||
tmpl := fmt.Sprintf("%%%ds ", padding)
|
||||
return fmt.Sprintf(tmpl, s)
|
||||
}
|
||||
|
||||
// indent indents the given text by given spaces.
|
||||
func indent(text string, space int) string {
|
||||
if len(text) == 0 {
|
||||
|
Reference in New Issue
Block a user