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Update package doc

This commit is contained in:
Ken Hibino 2020-01-02 19:47:04 -08:00
parent c62833540c
commit 9256fb6023

24
doc.go
View File

@ -9,26 +9,27 @@ The Client is used to register a task to be processed at the specified time.
client := asynq.NewClient(redis) client := asynq.NewClient(redis)
t := &asynq.Task{ t := asynq.Task{
Type: "send_email", Type: "send_email",
Payload: map[string]interface{}{"recipient_id": 123}, Payload: map[string]interface{}{"user_id": 42},
} }
err := client.Process(t, time.Now().Add(10 * time.Minute)) err := client.Process(&t, time.Now().Add(time.Minute))
The Background is used to run the background processing with a given The Background is used to run the background task processing with a given
handler with the specified number of workers. handler.
bg := asynq.NewBackground(redis, &asynq.Config{ bg := asynq.NewBackground(redis, &asynq.Config{
Concurrency: 20, Concurrency: 10,
}) })
bg.Run(handler) bg.Run(handler)
Handler is an interface that implements ProcessTask method that Handler is an interface with one method ProcessTask which
takes a Task and return an error. Handler should return nil if takes a task and returns an error. Handler should return nil if
the processing is successful, otherwise return non-nil error the processing is successful, otherwise return a non-nil error.
so that the task will be retried after some delay. If handler returns a non-nil error, the task will be retried in the future.
Example of a type that implements the Handler interface.
type TaskHandler struct { type TaskHandler struct {
// ... // ...
} }
@ -36,7 +37,8 @@ so that the task will be retried after some delay.
func (h *TaskHandler) ProcessTask(task *asynq.Task) error { func (h *TaskHandler) ProcessTask(task *asynq.Task) error {
switch task.Type { switch task.Type {
case "send_email": case "send_email":
// send email logic id, err := task.Payload.GetInt("user_id")
// send email
case "generate_thumbnail": case "generate_thumbnail":
// generate thumbnail image // generate thumbnail image
//... //...