2
0
mirror of https://github.com/hibiken/asynq.git synced 2024-11-09 19:11:58 +08:00

Change Server API

* Rename ServerStatus to ServerState internally

* Rename terminate to shutdown internally

* Update Scheduler API to match Server API
This commit is contained in:
Ken Hibino 2021-03-23 06:20:54 -07:00
parent 476812475e
commit 9c95c41651
26 changed files with 175 additions and 169 deletions

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@ -11,6 +11,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- NewTask function now takes array of bytes as payload.
- Task `Type` and `Payload` should be accessed by a method call.
- `Server` API has changed. Renamed `Quiet` to `Stop`. Renamed `Stop` to `Shutdown`. _Note:_ As a result of this renaming, the behavior of `Stop` has changed. Please update the exising code to call `Shutdown` where it used to call `Stop`.
- `Scheduler` API has changed. Renamed `Stop` to `Shutdown`.
- Requires redis v4.0+ for multiple field/value pair support
- Renamed pending key (TODO: need migration script

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@ -30,7 +30,7 @@ func ExampleServer_Run() {
}
}
func ExampleServer_Stop() {
func ExampleServer_Shutdown() {
srv := asynq.NewServer(
asynq.RedisClientOpt{Addr: ":6379"},
asynq.Config{Concurrency: 20},
@ -47,10 +47,10 @@ func ExampleServer_Stop() {
signal.Notify(sigs, unix.SIGTERM, unix.SIGINT)
<-sigs // wait for termination signal
srv.Stop()
srv.Shutdown()
}
func ExampleServer_Quiet() {
func ExampleServer_Stop() {
srv := asynq.NewServer(
asynq.RedisClientOpt{Addr: ":6379"},
asynq.Config{Concurrency: 20},
@ -70,13 +70,13 @@ func ExampleServer_Quiet() {
for {
s := <-sigs
if s == unix.SIGTSTP {
srv.Quiet() // stop processing new tasks
srv.Stop() // stop processing new tasks
continue
}
break
break // received SIGTERM or SIGINT signal
}
srv.Stop()
srv.Shutdown()
}
func ExampleScheduler() {

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@ -45,7 +45,7 @@ func newForwarder(params forwarderParams) *forwarder {
}
}
func (f *forwarder) terminate() {
func (f *forwarder) shutdown() {
f.logger.Debug("Forwarder shutting down...")
// Signal the forwarder goroutine to stop polling.
f.done <- struct{}{}

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@ -111,7 +111,7 @@ func TestForwarder(t *testing.T) {
var wg sync.WaitGroup
s.start(&wg)
time.Sleep(tc.wait)
s.terminate()
s.shutdown()
for qname, want := range tc.wantScheduled {
gotScheduled := h.GetScheduledMessages(t, r, qname)

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@ -45,7 +45,7 @@ func newHealthChecker(params healthcheckerParams) *healthchecker {
}
}
func (hc *healthchecker) terminate() {
func (hc *healthchecker) shutdown() {
if hc.healthcheckFunc == nil {
return
}

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@ -51,7 +51,7 @@ func TestHealthChecker(t *testing.T) {
}
mu.Unlock()
hc.terminate()
hc.shutdown()
}
func TestHealthCheckerWhenRedisDown(t *testing.T) {
@ -99,5 +99,5 @@ func TestHealthCheckerWhenRedisDown(t *testing.T) {
}
mu.Unlock()
hc.terminate()
hc.shutdown()
}

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@ -40,8 +40,8 @@ type heartbeater struct {
started time.Time
workers map[string]*workerInfo
// status is shared with other goroutine but is concurrency safe.
status *base.ServerStatus
// state is shared with other goroutine but is concurrency safe.
state *base.ServerState
// channels to receive updates on active workers.
starting <-chan *workerInfo
@ -55,7 +55,7 @@ type heartbeaterParams struct {
concurrency int
queues map[string]int
strictPriority bool
status *base.ServerStatus
state *base.ServerState
starting <-chan *workerInfo
finished <-chan *base.TaskMessage
}
@ -79,14 +79,14 @@ func newHeartbeater(params heartbeaterParams) *heartbeater {
queues: params.queues,
strictPriority: params.strictPriority,
status: params.status,
state: params.state,
workers: make(map[string]*workerInfo),
starting: params.starting,
finished: params.finished,
}
}
func (h *heartbeater) terminate() {
func (h *heartbeater) shutdown() {
h.logger.Debug("Heartbeater shutting down...")
// Signal the heartbeater goroutine to stop.
h.done <- struct{}{}
@ -142,7 +142,7 @@ func (h *heartbeater) beat() {
Concurrency: h.concurrency,
Queues: h.queues,
StrictPriority: h.strictPriority,
Status: h.status.String(),
Status: h.state.String(),
Started: h.started,
ActiveWorkerCount: len(h.workers),
}

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@ -38,7 +38,7 @@ func TestHeartbeater(t *testing.T) {
for _, tc := range tests {
h.FlushDB(t, r)
status := base.NewServerStatus(base.StatusIdle)
state := base.NewServerState()
hb := newHeartbeater(heartbeaterParams{
logger: testLogger,
broker: rdbClient,
@ -46,7 +46,7 @@ func TestHeartbeater(t *testing.T) {
concurrency: tc.concurrency,
queues: tc.queues,
strictPriority: false,
status: status,
state: state,
starting: make(chan *workerInfo),
finished: make(chan *base.TaskMessage),
})
@ -55,7 +55,7 @@ func TestHeartbeater(t *testing.T) {
hb.host = tc.host
hb.pid = tc.pid
status.Set(base.StatusRunning)
state.Set(base.StateActive)
var wg sync.WaitGroup
hb.start(&wg)
@ -65,7 +65,7 @@ func TestHeartbeater(t *testing.T) {
Queues: tc.queues,
Concurrency: tc.concurrency,
Started: time.Now(),
Status: "running",
Status: "active",
}
// allow for heartbeater to write to redis
@ -74,49 +74,49 @@ func TestHeartbeater(t *testing.T) {
ss, err := rdbClient.ListServers()
if err != nil {
t.Errorf("could not read server info from redis: %v", err)
hb.terminate()
hb.shutdown()
continue
}
if len(ss) != 1 {
t.Errorf("(*RDB).ListServers returned %d process info, want 1", len(ss))
hb.terminate()
hb.shutdown()
continue
}
if diff := cmp.Diff(want, ss[0], timeCmpOpt, ignoreOpt, ignoreFieldOpt); diff != "" {
t.Errorf("redis stored process status %+v, want %+v; (-want, +got)\n%s", ss[0], want, diff)
hb.terminate()
hb.shutdown()
continue
}
// status change
status.Set(base.StatusStopped)
state.Set(base.StateClosed)
// allow for heartbeater to write to redis
time.Sleep(tc.interval * 2)
want.Status = "stopped"
want.Status = "closed"
ss, err = rdbClient.ListServers()
if err != nil {
t.Errorf("could not read process status from redis: %v", err)
hb.terminate()
hb.shutdown()
continue
}
if len(ss) != 1 {
t.Errorf("(*RDB).ListProcesses returned %d process info, want 1", len(ss))
hb.terminate()
hb.shutdown()
continue
}
if diff := cmp.Diff(want, ss[0], timeCmpOpt, ignoreOpt, ignoreFieldOpt); diff != "" {
t.Errorf("redis stored process status %+v, want %+v; (-want, +got)\n%s", ss[0], want, diff)
hb.terminate()
hb.shutdown()
continue
}
hb.terminate()
hb.shutdown()
}
}
@ -131,6 +131,8 @@ func TestHeartbeaterWithRedisDown(t *testing.T) {
r := rdb.NewRDB(setup(t))
defer r.Close()
testBroker := testbroker.NewTestBroker(r)
state := base.NewServerState()
state.Set(base.StateActive)
hb := newHeartbeater(heartbeaterParams{
logger: testLogger,
broker: testBroker,
@ -138,7 +140,7 @@ func TestHeartbeaterWithRedisDown(t *testing.T) {
concurrency: 10,
queues: map[string]int{"default": 1},
strictPriority: false,
status: base.NewServerStatus(base.StatusRunning),
state: state,
starting: make(chan *workerInfo),
finished: make(chan *base.TaskMessage),
})
@ -150,5 +152,5 @@ func TestHeartbeaterWithRedisDown(t *testing.T) {
// wait for heartbeater to try writing data to redis
time.Sleep(2 * time.Second)
hb.terminate()
hb.shutdown()
}

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@ -215,52 +215,55 @@ type Z struct {
Score int64
}
// ServerStatus represents status of a server.
// ServerStatus methods are concurrency safe.
type ServerStatus struct {
// ServerState represents state of a server.
// ServerState methods are concurrency safe.
type ServerState struct {
mu sync.Mutex
val ServerStatusValue
val ServerStateValue
}
// NewServerStatus returns a new status instance given an initial value.
func NewServerStatus(v ServerStatusValue) *ServerStatus {
return &ServerStatus{val: v}
// NewServerState returns a new state instance.
// Initial state is set to StateNew.
func NewServerState() *ServerState {
return &ServerState{val: StateNew}
}
type ServerStatusValue int
type ServerStateValue int
const (
// StatusIdle indicates the server is in idle state.
StatusIdle ServerStatusValue = iota
// StateNew represents a new server. Server begins in
// this state and then transition to StatusActive when
// Start or Run is callled.
StateNew ServerStateValue = iota
// StatusRunning indicates the server is up and active.
StatusRunning
// StateActive indicates the server is up and active.
StateActive
// StatusQuiet indicates the server is up but not active.
StatusQuiet
// StateStopped indicates the server is up but no longer processing new tasks.
StateStopped
// StatusStopped indicates the server server has been stopped.
StatusStopped
// StateClosed indicates the server has been shutdown.
StateClosed
)
var statuses = []string{
"idle",
"running",
"quiet",
var serverStates = []string{
"new",
"active",
"stopped",
"closed",
}
func (s *ServerStatus) String() string {
func (s *ServerState) String() string {
s.mu.Lock()
defer s.mu.Unlock()
if StatusIdle <= s.val && s.val <= StatusStopped {
return statuses[s.val]
if StateNew <= s.val && s.val <= StateClosed {
return serverStates[s.val]
}
return "unknown status"
}
// Get returns the status value.
func (s *ServerStatus) Get() ServerStatusValue {
func (s *ServerState) Get() ServerStateValue {
s.mu.Lock()
v := s.val
s.mu.Unlock()
@ -268,7 +271,7 @@ func (s *ServerStatus) Get() ServerStatusValue {
}
// Set sets the status value.
func (s *ServerStatus) Set(v ServerStatusValue) {
func (s *ServerState) Set(v ServerStateValue) {
s.mu.Lock()
s.val = v
s.mu.Unlock()

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@ -400,7 +400,7 @@ func TestServerInfoEncoding(t *testing.T) {
Concurrency: 10,
Queues: map[string]int{"default": 1, "critical": 2},
StrictPriority: false,
Status: "running",
Status: "active",
Started: time.Now().Add(-3 * time.Hour),
ActiveWorkerCount: 8,
},
@ -530,7 +530,7 @@ func TestSchedulerEnqueueEventEncoding(t *testing.T) {
// Test for status being accessed by multiple goroutines.
// Run with -race flag to check for data race.
func TestStatusConcurrentAccess(t *testing.T) {
status := NewServerStatus(StatusIdle)
status := NewServerState()
var wg sync.WaitGroup
@ -544,7 +544,7 @@ func TestStatusConcurrentAccess(t *testing.T) {
wg.Add(1)
go func() {
defer wg.Done()
status.Set(StatusStopped)
status.Set(StateClosed)
_ = status.String()
}()

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@ -3305,7 +3305,7 @@ func TestListServers(t *testing.T) {
ServerID: "server123",
Concurrency: 10,
Queues: map[string]int{"default": 1},
Status: "running",
Status: "active",
Started: started1,
ActiveWorkerCount: 0,
}

View File

@ -1475,7 +1475,7 @@ func TestWriteServerState(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().UTC(),
Status: "running",
Status: "active",
ActiveWorkerCount: 0,
}
@ -1565,7 +1565,7 @@ func TestWriteServerStateWithWorkers(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().Add(-10 * time.Minute).UTC(),
Status: "running",
Status: "active",
ActiveWorkerCount: len(workers),
}
@ -1667,7 +1667,7 @@ func TestClearServerState(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().Add(-10 * time.Minute),
Status: "running",
Status: "active",
ActiveWorkerCount: len(workers1),
}
@ -1690,7 +1690,7 @@ func TestClearServerState(t *testing.T) {
Queues: map[string]int{"default": 2, "email": 5, "low": 1},
StrictPriority: false,
Started: time.Now().Add(-15 * time.Minute),
Status: "running",
Status: "active",
ActiveWorkerCount: len(workers2),
}

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@ -123,8 +123,8 @@ func (p *processor) stop() {
})
}
// NOTE: once terminated, processor cannot be re-started.
func (p *processor) terminate() {
// NOTE: once shutdown, processor cannot be re-started.
func (p *processor) shutdown() {
p.stop()
time.AfterFunc(p.shutdownTimeout, func() { close(p.abort) })

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@ -113,7 +113,7 @@ func TestProcessorSuccessWithSingleQueue(t *testing.T) {
for _, msg := range tc.incoming {
err := rdbClient.Enqueue(msg)
if err != nil {
p.terminate()
p.shutdown()
t.Fatal(err)
}
}
@ -121,7 +121,7 @@ func TestProcessorSuccessWithSingleQueue(t *testing.T) {
if l := r.LLen(base.ActiveKey(base.DefaultQueueName)).Val(); l != 0 {
t.Errorf("%q has %d tasks, want 0", base.ActiveKey(base.DefaultQueueName), l)
}
p.terminate()
p.shutdown()
mu.Lock()
if diff := cmp.Diff(tc.wantProcessed, processed, sortTaskOpt, cmp.AllowUnexported(Task{})); diff != "" {
@ -213,7 +213,7 @@ func TestProcessorSuccessWithMultipleQueues(t *testing.T) {
t.Errorf("%q has %d tasks, want 0", base.ActiveKey(qname), l)
}
}
p.terminate()
p.shutdown()
mu.Lock()
if diff := cmp.Diff(tc.wantProcessed, processed, sortTaskOpt, cmp.AllowUnexported(Task{})); diff != "" {
@ -290,7 +290,7 @@ func TestProcessTasksWithLargeNumberInPayload(t *testing.T) {
if l := r.LLen(base.ActiveKey(base.DefaultQueueName)).Val(); l != 0 {
t.Errorf("%q has %d tasks, want 0", base.ActiveKey(base.DefaultQueueName), l)
}
p.terminate()
p.shutdown()
mu.Lock()
if diff := cmp.Diff(tc.wantProcessed, processed, sortTaskOpt, cmp.AllowUnexported(Task{})); diff != "" {
@ -418,12 +418,12 @@ func TestProcessorRetry(t *testing.T) {
for _, msg := range tc.incoming {
err := rdbClient.Enqueue(msg)
if err != nil {
p.terminate()
p.shutdown()
t.Fatal(err)
}
}
time.Sleep(tc.wait) // FIXME: This makes test flaky.
p.terminate()
p.shutdown()
cmpOpt := h.EquateInt64Approx(1) // allow up to a second difference in zset score
gotRetry := h.GetRetryEntries(t, r, base.DefaultQueueName)
@ -594,7 +594,7 @@ func TestProcessorWithStrictPriority(t *testing.T) {
t.Errorf("%q has %d tasks, want 0", base.ActiveKey(qname), l)
}
}
p.terminate()
p.shutdown()
if diff := cmp.Diff(tc.wantProcessed, processed, sortTaskOpt, cmp.AllowUnexported(Task{})); diff != "" {
t.Errorf("mismatch found in processed tasks; (-want, +got)\n%s", diff)

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@ -47,7 +47,7 @@ func newRecoverer(params recovererParams) *recoverer {
}
}
func (r *recoverer) terminate() {
func (r *recoverer) shutdown() {
r.logger.Debug("Recoverer shutting down...")
// Signal the recoverer goroutine to stop polling.
r.done <- struct{}{}

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@ -239,7 +239,7 @@ func TestRecoverer(t *testing.T) {
var wg sync.WaitGroup
recoverer.start(&wg)
time.Sleep(2 * time.Second)
recoverer.terminate()
recoverer.shutdown()
for qname, want := range tc.wantActive {
gotActive := h.GetActiveMessages(t, r, qname)

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@ -21,7 +21,7 @@ import (
// A Scheduler kicks off tasks at regular intervals based on the user defined schedule.
type Scheduler struct {
id string
status *base.ServerStatus
state *base.ServerState
logger *log.Logger
client *Client
rdb *rdb.RDB
@ -61,7 +61,7 @@ func NewScheduler(r RedisConnOpt, opts *SchedulerOpts) *Scheduler {
return &Scheduler{
id: generateSchedulerID(),
status: base.NewServerStatus(base.StatusIdle),
state: base.NewServerState(),
logger: logger,
client: NewClient(r),
rdb: rdb.NewRDB(c),
@ -170,22 +170,23 @@ func (s *Scheduler) Unregister(entryID string) error {
}
// Run starts the scheduler until an os signal to exit the program is received.
// It returns an error if scheduler is already running or has been stopped.
// It returns an error if scheduler is already running or has been shutdown.
func (s *Scheduler) Run() error {
if err := s.Start(); err != nil {
return err
}
s.waitForSignals()
return s.Stop()
s.Shutdown()
return nil
}
// Start starts the scheduler.
// It returns an error if the scheduler is already running or has been stopped.
// It returns an error if the scheduler is already running or has been shutdown.
func (s *Scheduler) Start() error {
switch s.status.Get() {
case base.StatusRunning:
switch s.state.Get() {
case base.StateActive:
return fmt.Errorf("asynq: the scheduler is already running")
case base.StatusStopped:
case base.StateClosed:
return fmt.Errorf("asynq: the scheduler has already been stopped")
}
s.logger.Info("Scheduler starting")
@ -193,16 +194,12 @@ func (s *Scheduler) Start() error {
s.cron.Start()
s.wg.Add(1)
go s.runHeartbeater()
s.status.Set(base.StatusRunning)
s.state.Set(base.StateActive)
return nil
}
// Stop stops the scheduler.
// It returns an error if the scheduler is not currently running.
func (s *Scheduler) Stop() error {
if s.status.Get() != base.StatusRunning {
return fmt.Errorf("asynq: the scheduler is not running")
}
// Shutdown stops and shuts down the scheduler.
func (s *Scheduler) Shutdown() {
s.logger.Info("Scheduler shutting down")
close(s.done) // signal heartbeater to stop
ctx := s.cron.Stop()
@ -212,9 +209,8 @@ func (s *Scheduler) Stop() error {
s.clearHistory()
s.client.Close()
s.rdb.Close()
s.status.Set(base.StatusStopped)
s.state.Set(base.StateClosed)
s.logger.Info("Scheduler stopped")
return nil
}
func (s *Scheduler) runHeartbeater() {

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@ -67,9 +67,7 @@ func TestSchedulerRegister(t *testing.T) {
t.Fatal(err)
}
time.Sleep(tc.wait)
if err := scheduler.Stop(); err != nil {
t.Fatal(err)
}
scheduler.Shutdown()
got := asynqtest.GetPendingMessages(t, r, tc.queue)
if diff := cmp.Diff(tc.want, got, asynqtest.IgnoreIDOpt); diff != "" {
@ -106,9 +104,7 @@ func TestSchedulerWhenRedisDown(t *testing.T) {
}
// Scheduler should attempt to enqueue the task three times (every 3s).
time.Sleep(10 * time.Second)
if err := scheduler.Stop(); err != nil {
t.Fatal(err)
}
scheduler.Shutdown()
mu.Lock()
if counter != 3 {
@ -150,9 +146,7 @@ func TestSchedulerUnregister(t *testing.T) {
t.Fatal(err)
}
time.Sleep(tc.wait)
if err := scheduler.Stop(); err != nil {
t.Fatal(err)
}
scheduler.Shutdown()
got := asynqtest.GetPendingMessages(t, r, tc.queue)
if len(got) != 0 {

103
server.go
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@ -21,23 +21,24 @@ import (
"github.com/hibiken/asynq/internal/rdb"
)
// Server is responsible for managing the task processing.
// Server is responsible for task processing and task lifecycle management.
//
// Server pulls tasks off queues and processes them.
// If the processing of a task is unsuccessful, server will schedule it for a retry.
//
// A task will be retried until either the task gets processed successfully
// or until it reaches its max retry count.
//
// If a task exhausts its retries, it will be moved to the archive and
// will be kept in the archive for some time until a certain condition is met
// (e.g., archive size reaches a certain limit, or the task has been in the
// archive for a certain amount of time).
// will be kept in the archive set.
// Note that the archive size is finite and once it reaches its max size,
// oldest tasks in the archive will be deleted.
type Server struct {
logger *log.Logger
broker base.Broker
status *base.ServerStatus
state *base.ServerState
// wait group to wait for all goroutines to finish.
wg sync.WaitGroup
@ -278,7 +279,7 @@ const (
)
// NewServer returns a new Server given a redis connection option
// and background processing configuration.
// and server configuration.
func NewServer(r RedisConnOpt, cfg Config) *Server {
c, ok := r.MakeRedisClient().(redis.UniversalClient)
if !ok {
@ -324,7 +325,7 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
starting := make(chan *workerInfo)
finished := make(chan *base.TaskMessage)
syncCh := make(chan *syncRequest)
status := base.NewServerStatus(base.StatusIdle)
state := base.NewServerState()
cancels := base.NewCancelations()
syncer := newSyncer(syncerParams{
@ -339,7 +340,7 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
concurrency: n,
queues: queues,
strictPriority: cfg.StrictPriority,
status: status,
state: state,
starting: starting,
finished: finished,
})
@ -384,7 +385,7 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
return &Server{
logger: logger,
broker: rdb,
status: status,
state: state,
forwarder: forwarder,
processor: processor,
syncer: syncer,
@ -400,11 +401,13 @@ func NewServer(r RedisConnOpt, cfg Config) *Server {
// ProcessTask should return nil if the processing of a task
// is successful.
//
// If ProcessTask return a non-nil error or panics, the task
// will be retried after delay.
// One exception to this rule is when ProcessTask returns SkipRetry error.
// If the returned error is SkipRetry or the error wraps SkipRetry, retry is
// skipped and task will be archived instead.
// If ProcessTask returns a non-nil error or panics, the task
// will be retried after delay if retry-count is remaining,
// otherwise the task will be archived.
//
// One exception to this rule is when ProcessTask returns a SkipRetry error.
// If the returned error is SkipRetry or an error wraps SkipRetry, retry is
// skipped and the task will be immediately archived instead.
type Handler interface {
ProcessTask(context.Context, *Task) error
}
@ -420,43 +423,46 @@ func (fn HandlerFunc) ProcessTask(ctx context.Context, task *Task) error {
return fn(ctx, task)
}
// ErrServerStopped indicates that the operation is now illegal because of the server being stopped.
var ErrServerStopped = errors.New("asynq: the server has been stopped")
// ErrServerClosed indicates that the operation is now illegal because of the server has been shutdown.
var ErrServerClosed = errors.New("asynq: Server closed")
// Run starts the background-task processing and blocks until
// Run starts the task processing and blocks until
// an os signal to exit the program is received. Once it receives
// a signal, it gracefully shuts down all active workers and other
// goroutines to process the tasks.
//
// Run returns any error encountered during server startup time.
// If the server has already been stopped, ErrServerStopped is returned.
// Run returns any error encountered at server startup time.
// If the server has already been shutdown, ErrServerClosed is returned.
func (srv *Server) Run(handler Handler) error {
if err := srv.Start(handler); err != nil {
return err
}
srv.waitForSignals()
srv.Stop()
srv.Shutdown()
return nil
}
// Start starts the worker server. Once the server has started,
// it pulls tasks off queues and starts a worker goroutine for each task.
// Tasks are processed concurrently by the workers up to the number of
// concurrency specified at the initialization time.
// it pulls tasks off queues and starts a worker goroutine for each task
// and then call Handler to process it.
// Tasks are processed concurrently by the workers up to the number of
// concurrency specified in Config.Concurrency.
//
// Start returns any error encountered during server startup time.
// If the server has already been stopped, ErrServerStopped is returned.
// Start returns any error encountered at server startup time.
// If the server has already been shutdown, ErrServerClosed is returned.
func (srv *Server) Start(handler Handler) error {
if handler == nil {
return fmt.Errorf("asynq: server cannot run with nil handler")
}
switch srv.status.Get() {
case base.StatusRunning:
switch srv.state.Get() {
case base.StateActive:
return fmt.Errorf("asynq: the server is already running")
case base.StatusStopped:
return ErrServerStopped
case base.StateStopped:
return fmt.Errorf("asynq: the server is in the stopped state. Waiting for shutdown.")
case base.StateClosed:
return ErrServerClosed
}
srv.status.Set(base.StatusRunning)
srv.state.Set(base.StateActive)
srv.processor.handler = handler
srv.logger.Info("Starting processing")
@ -471,43 +477,46 @@ func (srv *Server) Start(handler Handler) error {
return nil
}
// Stop stops the worker server.
// Shutdown gracefully shuts down the server.
// It gracefully closes all active workers. The server will wait for
// active workers to finish processing tasks for duration specified in Config.ShutdownTimeout.
// If worker didn't finish processing a task during the timeout, the task will be pushed back to Redis.
func (srv *Server) Stop() {
switch srv.status.Get() {
case base.StatusIdle, base.StatusStopped:
func (srv *Server) Shutdown() {
switch srv.state.Get() {
case base.StateNew, base.StateClosed:
// server is not running, do nothing and return.
return
}
srv.logger.Info("Starting graceful shutdown")
// Note: The order of termination is important.
// Note: The order of shutdown is important.
// Sender goroutines should be terminated before the receiver goroutines.
// processor -> syncer (via syncCh)
// processor -> heartbeater (via starting, finished channels)
srv.forwarder.terminate()
srv.processor.terminate()
srv.recoverer.terminate()
srv.syncer.terminate()
srv.subscriber.terminate()
srv.healthchecker.terminate()
srv.heartbeater.terminate()
srv.forwarder.shutdown()
srv.processor.shutdown()
srv.recoverer.shutdown()
srv.syncer.shutdown()
srv.subscriber.shutdown()
srv.healthchecker.shutdown()
srv.heartbeater.shutdown()
srv.wg.Wait()
srv.broker.Close()
srv.status.Set(base.StatusStopped)
srv.state.Set(base.StateClosed)
srv.logger.Info("Exiting")
}
// Quiet signals the server to stop pulling new tasks off queues.
// Quiet should be used before stopping the server.
func (srv *Server) Quiet() {
// Stop signals the server to stop pulling new tasks off queues.
// Stop can be used before shutting down the server to ensure that all
// currently active tasks are processed before server shutdown.
//
// Stop does not shutdown the server, make sure to call Shutdown before exit.
func (srv *Server) Stop() {
srv.logger.Info("Stopping processor")
srv.processor.stop()
srv.status.Set(base.StatusQuiet)
srv.state.Set(base.StateStopped)
srv.logger.Info("Processor stopped")
}

View File

@ -50,7 +50,7 @@ func TestServer(t *testing.T) {
t.Errorf("could not enqueue a task: %v", err)
}
srv.Stop()
srv.Shutdown()
}
func TestServerRun(t *testing.T) {
@ -82,16 +82,16 @@ func TestServerRun(t *testing.T) {
}
}
func TestServerErrServerStopped(t *testing.T) {
func TestServerErrServerClosed(t *testing.T) {
srv := NewServer(RedisClientOpt{Addr: ":6379"}, Config{LogLevel: testLogLevel})
handler := NewServeMux()
if err := srv.Start(handler); err != nil {
t.Fatal(err)
}
srv.Stop()
srv.Shutdown()
err := srv.Start(handler)
if err != ErrServerStopped {
t.Errorf("Restarting server: (*Server).Start(handler) = %v, want ErrServerStopped error", err)
if err != ErrServerClosed {
t.Errorf("Restarting server: (*Server).Start(handler) = %v, want ErrServerClosed error", err)
}
}
@ -100,7 +100,7 @@ func TestServerErrNilHandler(t *testing.T) {
err := srv.Start(nil)
if err == nil {
t.Error("Starting server with nil handler: (*Server).Start(nil) did not return error")
srv.Stop()
srv.Shutdown()
}
}
@ -114,7 +114,7 @@ func TestServerErrServerRunning(t *testing.T) {
if err == nil {
t.Error("Calling (*Server).Start(handler) on already running server did not return error")
}
srv.Stop()
srv.Shutdown()
}
func TestServerWithRedisDown(t *testing.T) {
@ -146,7 +146,7 @@ func TestServerWithRedisDown(t *testing.T) {
time.Sleep(3 * time.Second)
srv.Stop()
srv.Shutdown()
}
func TestServerWithFlakyBroker(t *testing.T) {
@ -207,7 +207,7 @@ func TestServerWithFlakyBroker(t *testing.T) {
time.Sleep(3 * time.Second)
srv.Stop()
srv.Shutdown()
}
func TestLogLevel(t *testing.T) {

View File

@ -22,7 +22,7 @@ func (srv *Server) waitForSignals() {
for {
sig := <-sigs
if sig == unix.SIGTSTP {
srv.Quiet()
srv.Stop()
continue
}
break

View File

@ -43,7 +43,7 @@ func newSubscriber(params subscriberParams) *subscriber {
}
}
func (s *subscriber) terminate() {
func (s *subscriber) shutdown() {
s.logger.Debug("Subscriber shutting down...")
// Signal the subscriber goroutine to stop.
s.done <- struct{}{}

View File

@ -46,7 +46,7 @@ func TestSubscriber(t *testing.T) {
})
var wg sync.WaitGroup
subscriber.start(&wg)
defer subscriber.terminate()
defer subscriber.shutdown()
// wait for subscriber to establish connection to pubsub channel
time.Sleep(time.Second)
@ -91,7 +91,7 @@ func TestSubscriberWithRedisDown(t *testing.T) {
testBroker.Sleep() // simulate a situation where subscriber cannot connect to redis.
var wg sync.WaitGroup
subscriber.start(&wg)
defer subscriber.terminate()
defer subscriber.shutdown()
time.Sleep(2 * time.Second) // subscriber should wait and retry connecting to redis.

View File

@ -46,7 +46,7 @@ func newSyncer(params syncerParams) *syncer {
}
}
func (s *syncer) terminate() {
func (s *syncer) shutdown() {
s.logger.Debug("Syncer shutting down...")
// Signal the syncer goroutine to stop.
s.done <- struct{}{}

View File

@ -35,7 +35,7 @@ func TestSyncer(t *testing.T) {
})
var wg sync.WaitGroup
syncer.start(&wg)
defer syncer.terminate()
defer syncer.shutdown()
for _, msg := range inProgress {
m := msg
@ -66,7 +66,7 @@ func TestSyncerRetry(t *testing.T) {
var wg sync.WaitGroup
syncer.start(&wg)
defer syncer.terminate()
defer syncer.shutdown()
var (
mu sync.Mutex
@ -131,7 +131,7 @@ func TestSyncerDropsStaleRequests(t *testing.T) {
}
time.Sleep(2 * interval) // ensure that syncer runs at least once
syncer.terminate()
syncer.shutdown()
mu.Lock()
if n != 0 {

View File

@ -35,11 +35,11 @@ The command shows the following for each server:
* Host and PID of the process in which the server is running
* Number of active workers out of worker pool
* Queue configuration
* State of the worker server ("running" | "quiet")
* State of the worker server ("active" | "stopped")
* Time the server was started
A "running" server is pulling tasks from queues and processing them.
A "quiet" server is no longer pulling new tasks from queues`,
A "active" server is pulling tasks from queues and processing them.
A "stopped" server is no longer pulling new tasks from queues`,
Run: serverList,
}