package asynq import ( "fmt" "math/rand" "sync" "testing" "time" ) // Simple E2E Benchmark testing with no scheduled tasks and // no retries. func BenchmarkEndToEndSimple(b *testing.B) { const count = 100000 for n := 0; n < b.N; n++ { b.StopTimer() // begin setup r := setup(b) client := NewClient(r) bg := NewBackground(r, &Config{ Concurrency: 10, RetryDelayFunc: func(n int, err error, t *Task) time.Duration { return time.Second }, }) // Create a bunch of tasks for i := 0; i < count; i++ { t := Task{Type: fmt.Sprintf("task%d", i), Payload: Payload{"data": i}} client.Process(&t, time.Now()) } var wg sync.WaitGroup wg.Add(count) handler := func(t *Task) error { wg.Done() return nil } b.StartTimer() // end setup bg.start(HandlerFunc(handler)) wg.Wait() b.StopTimer() // begin teardown bg.stop() b.StartTimer() // end teardown } } // E2E benchmark with scheduled tasks and retries. func BenchmarkEndToEnd(b *testing.B) { const count = 100000 for n := 0; n < b.N; n++ { b.StopTimer() // begin setup rand.Seed(time.Now().UnixNano()) r := setup(b) client := NewClient(r) bg := NewBackground(r, &Config{ Concurrency: 10, RetryDelayFunc: func(n int, err error, t *Task) time.Duration { return time.Second }, }) // Create a bunch of tasks for i := 0; i < count; i++ { t := Task{Type: fmt.Sprintf("task%d", i), Payload: Payload{"data": i}} client.Process(&t, time.Now()) } for i := 0; i < count; i++ { t := Task{Type: fmt.Sprintf("scheduled%d", i), Payload: Payload{"data": i}} client.Process(&t, time.Now().Add(time.Second)) } var wg sync.WaitGroup wg.Add(count * 2) handler := func(t *Task) error { // randomly fail 1% of tasks if rand.Intn(100) == 1 { return fmt.Errorf(":(") } wg.Done() return nil } b.StartTimer() // end setup bg.start(HandlerFunc(handler)) wg.Wait() b.StopTimer() // begin teardown bg.stop() b.StartTimer() // end teardown } }