mirror of
https://github.com/hibiken/asynq.git
synced 2024-12-27 16:13:40 +08:00
700 lines
21 KiB
Go
700 lines
21 KiB
Go
// Copyright 2020 Kentaro Hibino. All rights reserved.
|
|
// Use of this source code is governed by a MIT license
|
|
// that can be found in the LICENSE file.
|
|
|
|
package asynq
|
|
|
|
import (
|
|
"context"
|
|
"errors"
|
|
"fmt"
|
|
"math"
|
|
"math/rand"
|
|
"runtime"
|
|
"strings"
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/go-redis/redis/v8"
|
|
"github.com/hibiken/asynq/internal/base"
|
|
"github.com/hibiken/asynq/internal/log"
|
|
"github.com/hibiken/asynq/internal/rdb"
|
|
)
|
|
|
|
// Server is responsible for task processing and task lifecycle management.
|
|
//
|
|
// Server pulls tasks off queues and processes them.
|
|
// If the processing of a task is unsuccessful, server will schedule it for a retry.
|
|
//
|
|
// A task will be retried until either the task gets processed successfully
|
|
// or until it reaches its max retry count.
|
|
//
|
|
// If a task exhausts its retries, it will be moved to the archive and
|
|
// will be kept in the archive set.
|
|
// Note that the archive size is finite and once it reaches its max size,
|
|
// oldest tasks in the archive will be deleted.
|
|
type Server struct {
|
|
logger *log.Logger
|
|
|
|
broker base.Broker
|
|
|
|
state *serverState
|
|
|
|
// wait group to wait for all goroutines to finish.
|
|
wg sync.WaitGroup
|
|
forwarder *forwarder
|
|
processor *processor
|
|
syncer *syncer
|
|
heartbeater *heartbeater
|
|
subscriber *subscriber
|
|
recoverer *recoverer
|
|
healthchecker *healthchecker
|
|
janitor *janitor
|
|
aggregator *aggregator
|
|
}
|
|
|
|
type serverState struct {
|
|
mu sync.Mutex
|
|
value serverStateValue
|
|
}
|
|
|
|
type serverStateValue int
|
|
|
|
const (
|
|
// StateNew represents a new server. Server begins in
|
|
// this state and then transition to StatusActive when
|
|
// Start or Run is callled.
|
|
srvStateNew serverStateValue = iota
|
|
|
|
// StateActive indicates the server is up and active.
|
|
srvStateActive
|
|
|
|
// StateStopped indicates the server is up but no longer processing new tasks.
|
|
srvStateStopped
|
|
|
|
// StateClosed indicates the server has been shutdown.
|
|
srvStateClosed
|
|
)
|
|
|
|
var serverStates = []string{
|
|
"new",
|
|
"active",
|
|
"stopped",
|
|
"closed",
|
|
}
|
|
|
|
func (s serverStateValue) String() string {
|
|
if srvStateNew <= s && s <= srvStateClosed {
|
|
return serverStates[s]
|
|
}
|
|
return "unknown status"
|
|
}
|
|
|
|
// Config specifies the server's background-task processing behavior.
|
|
type Config struct {
|
|
// Maximum number of concurrent processing of tasks.
|
|
//
|
|
// If set to a zero or negative value, NewServer will overwrite the value
|
|
// to the number of CPUs usable by the current process.
|
|
Concurrency int
|
|
|
|
// BaseContext optionally specifies a function that returns the base context for Handler invocations on this server.
|
|
//
|
|
// If BaseContext is nil, the default is context.Background().
|
|
// If this is defined, then it MUST return a non-nil context
|
|
BaseContext func() context.Context
|
|
|
|
// Function to calculate retry delay for a failed task.
|
|
//
|
|
// By default, it uses exponential backoff algorithm to calculate the delay.
|
|
RetryDelayFunc RetryDelayFunc
|
|
|
|
// Predicate function to determine whether the error returned from Handler is a failure.
|
|
// If the function returns false, Server will not increment the retried counter for the task,
|
|
// and Server won't record the queue stats (processed and failed stats) to avoid skewing the error
|
|
// rate of the queue.
|
|
//
|
|
// By default, if the given error is non-nil the function returns true.
|
|
IsFailure func(error) bool
|
|
|
|
// List of queues to process with given priority value. Keys are the names of the
|
|
// queues and values are associated priority value.
|
|
//
|
|
// If set to nil or not specified, the server will process only the "default" queue.
|
|
//
|
|
// Priority is treated as follows to avoid starving low priority queues.
|
|
//
|
|
// Example:
|
|
//
|
|
// Queues: map[string]int{
|
|
// "critical": 6,
|
|
// "default": 3,
|
|
// "low": 1,
|
|
// }
|
|
//
|
|
// With the above config and given that all queues are not empty, the tasks
|
|
// in "critical", "default", "low" should be processed 60%, 30%, 10% of
|
|
// the time respectively.
|
|
//
|
|
// If a queue has a zero or negative priority value, the queue will be ignored.
|
|
Queues map[string]int
|
|
|
|
// StrictPriority indicates whether the queue priority should be treated strictly.
|
|
//
|
|
// If set to true, tasks in the queue with the highest priority is processed first.
|
|
// The tasks in lower priority queues are processed only when those queues with
|
|
// higher priorities are empty.
|
|
StrictPriority bool
|
|
|
|
// ErrorHandler handles errors returned by the task handler.
|
|
//
|
|
// HandleError is invoked only if the task handler returns a non-nil error.
|
|
//
|
|
// Example:
|
|
//
|
|
// func reportError(ctx context, task *asynq.Task, err error) {
|
|
// retried, _ := asynq.GetRetryCount(ctx)
|
|
// maxRetry, _ := asynq.GetMaxRetry(ctx)
|
|
// if retried >= maxRetry {
|
|
// err = fmt.Errorf("retry exhausted for task %s: %w", task.Type, err)
|
|
// }
|
|
// errorReportingService.Notify(err)
|
|
// })
|
|
//
|
|
// ErrorHandler: asynq.ErrorHandlerFunc(reportError)
|
|
ErrorHandler ErrorHandler
|
|
|
|
// Logger specifies the logger used by the server instance.
|
|
//
|
|
// If unset, default logger is used.
|
|
Logger Logger
|
|
|
|
// LogLevel specifies the minimum log level to enable.
|
|
//
|
|
// If unset, InfoLevel is used by default.
|
|
LogLevel LogLevel
|
|
|
|
// ShutdownTimeout specifies the duration to wait to let workers finish their tasks
|
|
// before forcing them to abort when stopping the server.
|
|
//
|
|
// If unset or zero, default timeout of 8 seconds is used.
|
|
ShutdownTimeout time.Duration
|
|
|
|
// HealthCheckFunc is called periodically with any errors encountered during ping to the
|
|
// connected redis server.
|
|
HealthCheckFunc func(error)
|
|
|
|
// HealthCheckInterval specifies the interval between healthchecks.
|
|
//
|
|
// If unset or zero, the interval is set to 15 seconds.
|
|
HealthCheckInterval time.Duration
|
|
|
|
// DelayedTaskCheckInterval specifies the interval between checks run on 'scheduled' and 'retry'
|
|
// tasks, and forwarding them to 'pending' state if they are ready to be processed.
|
|
//
|
|
// If unset or zero, the interval is set to 5 seconds.
|
|
DelayedTaskCheckInterval time.Duration
|
|
|
|
// GroupGracePeriod specifies the amount of time the server will wait for an incoming task before aggregating
|
|
// the tasks in a group. If an incoming task is received within this period, the server will wait for another
|
|
// period of the same length, up to GroupMaxDelay if specified.
|
|
//
|
|
// If unset or zero, the grace period is set to 1 minute.
|
|
// Minimum duration for GroupGracePeriod is 1 second. If value specified is less than a second, the call to
|
|
// NewServer will panic.
|
|
GroupGracePeriod time.Duration
|
|
|
|
// GroupMaxDelay specifies the maximum amount of time the server will wait for incoming tasks before aggregating
|
|
// the tasks in a group.
|
|
//
|
|
// If unset or zero, no delay limit is used.
|
|
GroupMaxDelay time.Duration
|
|
|
|
// GroupMaxSize specifies the maximum number of tasks that can be aggregated into a single task within a group.
|
|
// If GroupMaxSize is reached, the server will aggregate the tasks into one immediately.
|
|
//
|
|
// If unset or zero, no size limit is used.
|
|
GroupMaxSize int
|
|
|
|
// GroupAggregator specifies the aggregation function used to aggregate multiple tasks in a group into one task.
|
|
//
|
|
// If unset or nil, the group aggregation feature will be disabled on the server.
|
|
GroupAggregator GroupAggregator
|
|
}
|
|
|
|
// GroupAggregator aggregates a group of tasks into one before the tasks are passed to the Handler.
|
|
type GroupAggregator interface {
|
|
// Aggregate aggregates the given tasks in a group with the given group name,
|
|
// and returns a new task which is the aggregation of those tasks.
|
|
//
|
|
// Use NewTask(typename, payload, opts...) to set any options for the aggregated task.
|
|
// The Queue option, if provided, will be ignored and the aggregated task will always be enqueued
|
|
// to the same queue the group belonged.
|
|
Aggregate(group string, tasks []*Task) *Task
|
|
}
|
|
|
|
// The GroupAggregatorFunc type is an adapter to allow the use of ordinary functions as a GroupAggregator.
|
|
// If f is a function with the appropriate signature, GroupAggregatorFunc(f) is a GroupAggregator that calls f.
|
|
type GroupAggregatorFunc func(group string, tasks []*Task) *Task
|
|
|
|
// Aggregate calls fn(group, tasks)
|
|
func (fn GroupAggregatorFunc) Aggregate(group string, tasks []*Task) *Task {
|
|
return fn(group, tasks)
|
|
}
|
|
|
|
// An ErrorHandler handles an error occurred during task processing.
|
|
type ErrorHandler interface {
|
|
HandleError(ctx context.Context, task *Task, err error)
|
|
}
|
|
|
|
// The ErrorHandlerFunc type is an adapter to allow the use of ordinary functions as a ErrorHandler.
|
|
// If f is a function with the appropriate signature, ErrorHandlerFunc(f) is a ErrorHandler that calls f.
|
|
type ErrorHandlerFunc func(ctx context.Context, task *Task, err error)
|
|
|
|
// HandleError calls fn(ctx, task, err)
|
|
func (fn ErrorHandlerFunc) HandleError(ctx context.Context, task *Task, err error) {
|
|
fn(ctx, task, err)
|
|
}
|
|
|
|
// RetryDelayFunc calculates the retry delay duration for a failed task given
|
|
// the retry count, error, and the task.
|
|
//
|
|
// n is the number of times the task has been retried.
|
|
// e is the error returned by the task handler.
|
|
// t is the task in question.
|
|
type RetryDelayFunc func(n int, e error, t *Task) time.Duration
|
|
|
|
// Logger supports logging at various log levels.
|
|
type Logger interface {
|
|
// Debug logs a message at Debug level.
|
|
Debug(args ...interface{})
|
|
|
|
// Info logs a message at Info level.
|
|
Info(args ...interface{})
|
|
|
|
// Warn logs a message at Warning level.
|
|
Warn(args ...interface{})
|
|
|
|
// Error logs a message at Error level.
|
|
Error(args ...interface{})
|
|
|
|
// Fatal logs a message at Fatal level
|
|
// and process will exit with status set to 1.
|
|
Fatal(args ...interface{})
|
|
}
|
|
|
|
// LogLevel represents logging level.
|
|
//
|
|
// It satisfies flag.Value interface.
|
|
type LogLevel int32
|
|
|
|
const (
|
|
// Note: reserving value zero to differentiate unspecified case.
|
|
level_unspecified LogLevel = iota
|
|
|
|
// DebugLevel is the lowest level of logging.
|
|
// Debug logs are intended for debugging and development purposes.
|
|
DebugLevel
|
|
|
|
// InfoLevel is used for general informational log messages.
|
|
InfoLevel
|
|
|
|
// WarnLevel is used for undesired but relatively expected events,
|
|
// which may indicate a problem.
|
|
WarnLevel
|
|
|
|
// ErrorLevel is used for undesired and unexpected events that
|
|
// the program can recover from.
|
|
ErrorLevel
|
|
|
|
// FatalLevel is used for undesired and unexpected events that
|
|
// the program cannot recover from.
|
|
FatalLevel
|
|
)
|
|
|
|
// String is part of the flag.Value interface.
|
|
func (l *LogLevel) String() string {
|
|
switch *l {
|
|
case DebugLevel:
|
|
return "debug"
|
|
case InfoLevel:
|
|
return "info"
|
|
case WarnLevel:
|
|
return "warn"
|
|
case ErrorLevel:
|
|
return "error"
|
|
case FatalLevel:
|
|
return "fatal"
|
|
}
|
|
panic(fmt.Sprintf("asynq: unexpected log level: %v", *l))
|
|
}
|
|
|
|
// Set is part of the flag.Value interface.
|
|
func (l *LogLevel) Set(val string) error {
|
|
switch strings.ToLower(val) {
|
|
case "debug":
|
|
*l = DebugLevel
|
|
case "info":
|
|
*l = InfoLevel
|
|
case "warn", "warning":
|
|
*l = WarnLevel
|
|
case "error":
|
|
*l = ErrorLevel
|
|
case "fatal":
|
|
*l = FatalLevel
|
|
default:
|
|
return fmt.Errorf("asynq: unsupported log level %q", val)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func toInternalLogLevel(l LogLevel) log.Level {
|
|
switch l {
|
|
case DebugLevel:
|
|
return log.DebugLevel
|
|
case InfoLevel:
|
|
return log.InfoLevel
|
|
case WarnLevel:
|
|
return log.WarnLevel
|
|
case ErrorLevel:
|
|
return log.ErrorLevel
|
|
case FatalLevel:
|
|
return log.FatalLevel
|
|
}
|
|
panic(fmt.Sprintf("asynq: unexpected log level: %v", l))
|
|
}
|
|
|
|
// DefaultRetryDelayFunc is the default RetryDelayFunc used if one is not specified in Config.
|
|
// It uses exponential back-off strategy to calculate the retry delay.
|
|
func DefaultRetryDelayFunc(n int, e error, t *Task) time.Duration {
|
|
r := rand.New(rand.NewSource(time.Now().UnixNano()))
|
|
// Formula taken from https://github.com/mperham/sidekiq.
|
|
s := int(math.Pow(float64(n), 4)) + 15 + (r.Intn(30) * (n + 1))
|
|
return time.Duration(s) * time.Second
|
|
}
|
|
|
|
func defaultIsFailureFunc(err error) bool { return err != nil }
|
|
|
|
var defaultQueueConfig = map[string]int{
|
|
base.DefaultQueueName: 1,
|
|
}
|
|
|
|
const (
|
|
defaultShutdownTimeout = 8 * time.Second
|
|
|
|
defaultHealthCheckInterval = 15 * time.Second
|
|
|
|
defaultDelayedTaskCheckInterval = 5 * time.Second
|
|
|
|
defaultGroupGracePeriod = 1 * time.Minute
|
|
)
|
|
|
|
// NewServer returns a new Server given a redis connection option
|
|
// and server configuration.
|
|
func NewServer(r RedisConnOpt, cfg Config) *Server {
|
|
c, ok := r.MakeRedisClient().(redis.UniversalClient)
|
|
if !ok {
|
|
panic(fmt.Sprintf("asynq: unsupported RedisConnOpt type %T", r))
|
|
}
|
|
baseCtxFn := cfg.BaseContext
|
|
if baseCtxFn == nil {
|
|
baseCtxFn = context.Background
|
|
}
|
|
n := cfg.Concurrency
|
|
if n < 1 {
|
|
n = runtime.NumCPU()
|
|
}
|
|
delayFunc := cfg.RetryDelayFunc
|
|
if delayFunc == nil {
|
|
delayFunc = DefaultRetryDelayFunc
|
|
}
|
|
isFailureFunc := cfg.IsFailure
|
|
if isFailureFunc == nil {
|
|
isFailureFunc = defaultIsFailureFunc
|
|
}
|
|
queues := make(map[string]int)
|
|
for qname, p := range cfg.Queues {
|
|
if err := base.ValidateQueueName(qname); err != nil {
|
|
continue // ignore invalid queue names
|
|
}
|
|
if p > 0 {
|
|
queues[qname] = p
|
|
}
|
|
}
|
|
if len(queues) == 0 {
|
|
queues = defaultQueueConfig
|
|
}
|
|
var qnames []string
|
|
for q := range queues {
|
|
qnames = append(qnames, q)
|
|
}
|
|
shutdownTimeout := cfg.ShutdownTimeout
|
|
if shutdownTimeout == 0 {
|
|
shutdownTimeout = defaultShutdownTimeout
|
|
}
|
|
healthcheckInterval := cfg.HealthCheckInterval
|
|
if healthcheckInterval == 0 {
|
|
healthcheckInterval = defaultHealthCheckInterval
|
|
}
|
|
// TODO: Create a helper to check for zero value and fall back to default (e.g. getDurationOrDefault())
|
|
groupGracePeriod := cfg.GroupGracePeriod
|
|
if groupGracePeriod == 0 {
|
|
groupGracePeriod = defaultGroupGracePeriod
|
|
}
|
|
if groupGracePeriod < time.Second {
|
|
panic("GroupGracePeriod cannot be less than a second")
|
|
}
|
|
logger := log.NewLogger(cfg.Logger)
|
|
loglevel := cfg.LogLevel
|
|
if loglevel == level_unspecified {
|
|
loglevel = InfoLevel
|
|
}
|
|
logger.SetLevel(toInternalLogLevel(loglevel))
|
|
|
|
rdb := rdb.NewRDB(c)
|
|
starting := make(chan *workerInfo)
|
|
finished := make(chan *base.TaskMessage)
|
|
syncCh := make(chan *syncRequest)
|
|
srvState := &serverState{value: srvStateNew}
|
|
cancels := base.NewCancelations()
|
|
|
|
syncer := newSyncer(syncerParams{
|
|
logger: logger,
|
|
requestsCh: syncCh,
|
|
interval: 5 * time.Second,
|
|
})
|
|
heartbeater := newHeartbeater(heartbeaterParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
interval: 5 * time.Second,
|
|
concurrency: n,
|
|
queues: queues,
|
|
strictPriority: cfg.StrictPriority,
|
|
state: srvState,
|
|
starting: starting,
|
|
finished: finished,
|
|
})
|
|
delayedTaskCheckInterval := cfg.DelayedTaskCheckInterval
|
|
if delayedTaskCheckInterval == 0 {
|
|
delayedTaskCheckInterval = defaultDelayedTaskCheckInterval
|
|
}
|
|
forwarder := newForwarder(forwarderParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
queues: qnames,
|
|
interval: delayedTaskCheckInterval,
|
|
})
|
|
subscriber := newSubscriber(subscriberParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
cancelations: cancels,
|
|
})
|
|
processor := newProcessor(processorParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
retryDelayFunc: delayFunc,
|
|
baseCtxFn: baseCtxFn,
|
|
isFailureFunc: isFailureFunc,
|
|
syncCh: syncCh,
|
|
cancelations: cancels,
|
|
concurrency: n,
|
|
queues: queues,
|
|
strictPriority: cfg.StrictPriority,
|
|
errHandler: cfg.ErrorHandler,
|
|
shutdownTimeout: shutdownTimeout,
|
|
starting: starting,
|
|
finished: finished,
|
|
})
|
|
recoverer := newRecoverer(recovererParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
retryDelayFunc: delayFunc,
|
|
isFailureFunc: isFailureFunc,
|
|
queues: qnames,
|
|
interval: 1 * time.Minute,
|
|
})
|
|
healthchecker := newHealthChecker(healthcheckerParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
interval: healthcheckInterval,
|
|
healthcheckFunc: cfg.HealthCheckFunc,
|
|
})
|
|
janitor := newJanitor(janitorParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
queues: qnames,
|
|
interval: 8 * time.Second,
|
|
})
|
|
aggregator := newAggregator(aggregatorParams{
|
|
logger: logger,
|
|
broker: rdb,
|
|
queues: qnames,
|
|
gracePeriod: groupGracePeriod,
|
|
maxDelay: cfg.GroupMaxDelay,
|
|
maxSize: cfg.GroupMaxSize,
|
|
groupAggregator: cfg.GroupAggregator,
|
|
})
|
|
return &Server{
|
|
logger: logger,
|
|
broker: rdb,
|
|
state: srvState,
|
|
forwarder: forwarder,
|
|
processor: processor,
|
|
syncer: syncer,
|
|
heartbeater: heartbeater,
|
|
subscriber: subscriber,
|
|
recoverer: recoverer,
|
|
healthchecker: healthchecker,
|
|
janitor: janitor,
|
|
aggregator: aggregator,
|
|
}
|
|
}
|
|
|
|
// A Handler processes tasks.
|
|
//
|
|
// ProcessTask should return nil if the processing of a task
|
|
// is successful.
|
|
//
|
|
// If ProcessTask returns a non-nil error or panics, the task
|
|
// will be retried after delay if retry-count is remaining,
|
|
// otherwise the task will be archived.
|
|
//
|
|
// One exception to this rule is when ProcessTask returns a SkipRetry error.
|
|
// If the returned error is SkipRetry or an error wraps SkipRetry, retry is
|
|
// skipped and the task will be immediately archived instead.
|
|
type Handler interface {
|
|
ProcessTask(context.Context, *Task) error
|
|
}
|
|
|
|
// The HandlerFunc type is an adapter to allow the use of
|
|
// ordinary functions as a Handler. If f is a function
|
|
// with the appropriate signature, HandlerFunc(f) is a
|
|
// Handler that calls f.
|
|
type HandlerFunc func(context.Context, *Task) error
|
|
|
|
// ProcessTask calls fn(ctx, task)
|
|
func (fn HandlerFunc) ProcessTask(ctx context.Context, task *Task) error {
|
|
return fn(ctx, task)
|
|
}
|
|
|
|
// ErrServerClosed indicates that the operation is now illegal because of the server has been shutdown.
|
|
var ErrServerClosed = errors.New("asynq: Server closed")
|
|
|
|
// Run starts the task processing and blocks until
|
|
// an os signal to exit the program is received. Once it receives
|
|
// a signal, it gracefully shuts down all active workers and other
|
|
// goroutines to process the tasks.
|
|
//
|
|
// Run returns any error encountered at server startup time.
|
|
// If the server has already been shutdown, ErrServerClosed is returned.
|
|
func (srv *Server) Run(handler Handler) error {
|
|
if err := srv.Start(handler); err != nil {
|
|
return err
|
|
}
|
|
srv.waitForSignals()
|
|
srv.Shutdown()
|
|
return nil
|
|
}
|
|
|
|
// Start starts the worker server. Once the server has started,
|
|
// it pulls tasks off queues and starts a worker goroutine for each task
|
|
// and then call Handler to process it.
|
|
// Tasks are processed concurrently by the workers up to the number of
|
|
// concurrency specified in Config.Concurrency.
|
|
//
|
|
// Start returns any error encountered at server startup time.
|
|
// If the server has already been shutdown, ErrServerClosed is returned.
|
|
func (srv *Server) Start(handler Handler) error {
|
|
if handler == nil {
|
|
return fmt.Errorf("asynq: server cannot run with nil handler")
|
|
}
|
|
srv.processor.handler = handler
|
|
|
|
if err := srv.start(); err != nil {
|
|
return err
|
|
}
|
|
srv.logger.Info("Starting processing")
|
|
|
|
srv.heartbeater.start(&srv.wg)
|
|
srv.healthchecker.start(&srv.wg)
|
|
srv.subscriber.start(&srv.wg)
|
|
srv.syncer.start(&srv.wg)
|
|
srv.recoverer.start(&srv.wg)
|
|
srv.forwarder.start(&srv.wg)
|
|
srv.processor.start(&srv.wg)
|
|
srv.janitor.start(&srv.wg)
|
|
srv.aggregator.start(&srv.wg)
|
|
return nil
|
|
}
|
|
|
|
// Checks server state and returns an error if pre-condition is not met.
|
|
// Otherwise it sets the server state to active.
|
|
func (srv *Server) start() error {
|
|
srv.state.mu.Lock()
|
|
defer srv.state.mu.Unlock()
|
|
switch srv.state.value {
|
|
case srvStateActive:
|
|
return fmt.Errorf("asynq: the server is already running")
|
|
case srvStateStopped:
|
|
return fmt.Errorf("asynq: the server is in the stopped state. Waiting for shutdown.")
|
|
case srvStateClosed:
|
|
return ErrServerClosed
|
|
}
|
|
srv.state.value = srvStateActive
|
|
return nil
|
|
}
|
|
|
|
// Shutdown gracefully shuts down the server.
|
|
// It gracefully closes all active workers. The server will wait for
|
|
// active workers to finish processing tasks for duration specified in Config.ShutdownTimeout.
|
|
// If worker didn't finish processing a task during the timeout, the task will be pushed back to Redis.
|
|
func (srv *Server) Shutdown() {
|
|
srv.state.mu.Lock()
|
|
if srv.state.value == srvStateNew || srv.state.value == srvStateClosed {
|
|
srv.state.mu.Unlock()
|
|
// server is not running, do nothing and return.
|
|
return
|
|
}
|
|
srv.state.value = srvStateClosed
|
|
srv.state.mu.Unlock()
|
|
|
|
srv.logger.Info("Starting graceful shutdown")
|
|
// Note: The order of shutdown is important.
|
|
// Sender goroutines should be terminated before the receiver goroutines.
|
|
// processor -> syncer (via syncCh)
|
|
// processor -> heartbeater (via starting, finished channels)
|
|
srv.forwarder.shutdown()
|
|
srv.processor.shutdown()
|
|
srv.recoverer.shutdown()
|
|
srv.syncer.shutdown()
|
|
srv.subscriber.shutdown()
|
|
srv.janitor.shutdown()
|
|
srv.aggregator.shutdown()
|
|
srv.healthchecker.shutdown()
|
|
srv.heartbeater.shutdown()
|
|
srv.wg.Wait()
|
|
|
|
srv.broker.Close()
|
|
srv.logger.Info("Exiting")
|
|
}
|
|
|
|
// Stop signals the server to stop pulling new tasks off queues.
|
|
// Stop can be used before shutting down the server to ensure that all
|
|
// currently active tasks are processed before server shutdown.
|
|
//
|
|
// Stop does not shutdown the server, make sure to call Shutdown before exit.
|
|
func (srv *Server) Stop() {
|
|
srv.state.mu.Lock()
|
|
if srv.state.value != srvStateActive {
|
|
// Invalid calll to Stop, server can only go from Active state to Stopped state.
|
|
srv.state.mu.Unlock()
|
|
return
|
|
}
|
|
srv.state.value = srvStateStopped
|
|
srv.state.mu.Unlock()
|
|
|
|
srv.logger.Info("Stopping processor")
|
|
srv.processor.stop()
|
|
srv.logger.Info("Processor stopped")
|
|
}
|