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asynq/asynq.go
2021-06-29 16:34:21 -07:00

422 lines
12 KiB
Go

// Copyright 2020 Kentaro Hibino. All rights reserved.
// Use of this source code is governed by a MIT license
// that can be found in the LICENSE file.
package asynq
import (
"crypto/tls"
"fmt"
"net/url"
"strconv"
"strings"
"time"
"github.com/go-redis/redis/v7"
"github.com/hibiken/asynq/internal/base"
)
// Task represents a unit of work to be performed.
type Task struct {
// typename indicates the type of task to be performed.
typename string
// payload holds data needed to perform the task.
payload []byte
}
func (t *Task) Type() string { return t.typename }
func (t *Task) Payload() []byte { return t.payload }
// NewTask returns a new Task given a type name and payload data.
func NewTask(typename string, payload []byte) *Task {
return &Task{
typename: typename,
payload: payload,
}
}
// A TaskInfo describes a task and its metadata.
type TaskInfo struct {
msg *base.TaskMessage
state base.TaskState
nextProcessAt time.Time
}
// ID returns the id of the task.
func (info *TaskInfo) ID() string { return info.msg.ID.String() }
// Queue returns the name of the queue in which the task belongs.
func (info *TaskInfo) Queue() string { return info.msg.Queue }
// Type returns the type name of the task.
func (info *TaskInfo) Type() string { return info.msg.Type }
// Payload returns the payload data of the task.
func (info *TaskInfo) Payload() []byte { return info.msg.Payload }
func (info *TaskInfo) State() TaskState {
switch info.state {
case base.TaskStateActive:
return TaskStateActive
case base.TaskStatePending:
return TaskStatePending
case base.TaskStateScheduled:
return TaskStateScheduled
case base.TaskStateRetry:
return TaskStateRetry
case base.TaskStateArchived:
return TaskStateArchived
}
panic("internal error: unknown state in TaskInfo")
}
// MaxRetry returns the maximum number of times the task can be retried.
func (info *TaskInfo) MaxRetry() int { return info.msg.Retry }
// Retried returns the number of times the task has retried so far.
func (info *TaskInfo) Retried() int { return info.msg.Retried }
// LastErr returns the error message from the last failure.
// If the task has no failures, returns an empty string.
func (info *TaskInfo) LastErr() string { return info.msg.ErrorMsg }
// LastFailedAt returns the time of the last failure if any.
// If the task has no failures, returns zero time.
func (info *TaskInfo) LastFailedAt() time.Time { return time.Unix(info.msg.LastFailedAt, 0) }
// Timeout returns the duration the task can be processed by Handler before being retried,
// zero if not specified
func (info *TaskInfo) Timeout() time.Duration {
return time.Duration(info.msg.Timeout) * time.Second
}
// Deadline returns the deadline for the task, zero value if not specified.
func (info *TaskInfo) Deadline() time.Time {
if info.msg.Deadline == 0 {
return time.Time{}
}
return time.Unix(info.msg.Deadline, 0)
}
// NextProcessAt returns the time the task is scheduled to be processed,
// zero if not applicable.
func (info *TaskInfo) NextProcessAt() time.Time { return info.nextProcessAt }
// TaskState denotes the state of a task.
type TaskState int
const (
// Indicates that the task is currently being processed by Handler.
TaskStateActive TaskState = iota + 1
// Indicates that the task is ready to be processed by Handler.
TaskStatePending
// Indicates that the task is scheduled to be processed some time in the future.
TaskStateScheduled
// Indicates that the task has previously failed and scheduled to be processed some time in the future.
TaskStateRetry
// Indicates that the task is archived and stored for inspection purposes.
TaskStateArchived
)
func (s TaskState) String() string {
switch s {
case TaskStateActive:
return "active"
case TaskStatePending:
return "pending"
case TaskStateScheduled:
return "scheduled"
case TaskStateRetry:
return "retry"
case TaskStateArchived:
return "archived"
}
panic("asynq: unknown task state")
}
// RedisConnOpt is a discriminated union of types that represent Redis connection configuration option.
//
// RedisConnOpt represents a sum of following types:
//
// - RedisClientOpt
// - RedisFailoverClientOpt
// - RedisClusterClientOpt
type RedisConnOpt interface {
// MakeRedisClient returns a new redis client instance.
// Return value is intentionally opaque to hide the implementation detail of redis client.
MakeRedisClient() interface{}
}
// RedisClientOpt is used to create a redis client that connects
// to a redis server directly.
type RedisClientOpt struct {
// Network type to use, either tcp or unix.
// Default is tcp.
Network string
// Redis server address in "host:port" format.
Addr string
// Username to authenticate the current connection when Redis ACLs are used.
// See: https://redis.io/commands/auth.
Username string
// Password to authenticate the current connection.
// See: https://redis.io/commands/auth.
Password string
// Redis DB to select after connecting to a server.
// See: https://redis.io/commands/select.
DB int
// Dial timeout for establishing new connections.
// Default is 5 seconds.
DialTimeout time.Duration
// Timeout for socket reads.
// If timeout is reached, read commands will fail with a timeout error
// instead of blocking.
//
// Use value -1 for no timeout and 0 for default.
// Default is 3 seconds.
ReadTimeout time.Duration
// Timeout for socket writes.
// If timeout is reached, write commands will fail with a timeout error
// instead of blocking.
//
// Use value -1 for no timeout and 0 for default.
// Default is ReadTimout.
WriteTimeout time.Duration
// Maximum number of socket connections.
// Default is 10 connections per every CPU as reported by runtime.NumCPU.
PoolSize int
// TLS Config used to connect to a server.
// TLS will be negotiated only if this field is set.
TLSConfig *tls.Config
}
func (opt RedisClientOpt) MakeRedisClient() interface{} {
return redis.NewClient(&redis.Options{
Network: opt.Network,
Addr: opt.Addr,
Username: opt.Username,
Password: opt.Password,
DB: opt.DB,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolSize: opt.PoolSize,
TLSConfig: opt.TLSConfig,
})
}
// RedisFailoverClientOpt is used to creates a redis client that talks
// to redis sentinels for service discovery and has an automatic failover
// capability.
type RedisFailoverClientOpt struct {
// Redis master name that monitored by sentinels.
MasterName string
// Addresses of sentinels in "host:port" format.
// Use at least three sentinels to avoid problems described in
// https://redis.io/topics/sentinel.
SentinelAddrs []string
// Redis sentinel password.
SentinelPassword string
// Username to authenticate the current connection when Redis ACLs are used.
// See: https://redis.io/commands/auth.
Username string
// Password to authenticate the current connection.
// See: https://redis.io/commands/auth.
Password string
// Redis DB to select after connecting to a server.
// See: https://redis.io/commands/select.
DB int
// Dial timeout for establishing new connections.
// Default is 5 seconds.
DialTimeout time.Duration
// Timeout for socket reads.
// If timeout is reached, read commands will fail with a timeout error
// instead of blocking.
//
// Use value -1 for no timeout and 0 for default.
// Default is 3 seconds.
ReadTimeout time.Duration
// Timeout for socket writes.
// If timeout is reached, write commands will fail with a timeout error
// instead of blocking.
//
// Use value -1 for no timeout and 0 for default.
// Default is ReadTimeout
WriteTimeout time.Duration
// Maximum number of socket connections.
// Default is 10 connections per every CPU as reported by runtime.NumCPU.
PoolSize int
// TLS Config used to connect to a server.
// TLS will be negotiated only if this field is set.
TLSConfig *tls.Config
}
func (opt RedisFailoverClientOpt) MakeRedisClient() interface{} {
return redis.NewFailoverClient(&redis.FailoverOptions{
MasterName: opt.MasterName,
SentinelAddrs: opt.SentinelAddrs,
SentinelPassword: opt.SentinelPassword,
Username: opt.Username,
Password: opt.Password,
DB: opt.DB,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolSize: opt.PoolSize,
TLSConfig: opt.TLSConfig,
})
}
// RedisClusterClientOpt is used to creates a redis client that connects to
// redis cluster.
type RedisClusterClientOpt struct {
// A seed list of host:port addresses of cluster nodes.
Addrs []string
// The maximum number of retries before giving up.
// Command is retried on network errors and MOVED/ASK redirects.
// Default is 8 retries.
MaxRedirects int
// Username to authenticate the current connection when Redis ACLs are used.
// See: https://redis.io/commands/auth.
Username string
// Password to authenticate the current connection.
// See: https://redis.io/commands/auth.
Password string
// Dial timeout for establishing new connections.
// Default is 5 seconds.
DialTimeout time.Duration
// Timeout for socket reads.
// If timeout is reached, read commands will fail with a timeout error
// instead of blocking.
//
// Use value -1 for no timeout and 0 for default.
// Default is 3 seconds.
ReadTimeout time.Duration
// Timeout for socket writes.
// If timeout is reached, write commands will fail with a timeout error
// instead of blocking.
//
// Use value -1 for no timeout and 0 for default.
// Default is ReadTimeout.
WriteTimeout time.Duration
// TLS Config used to connect to a server.
// TLS will be negotiated only if this field is set.
TLSConfig *tls.Config
}
func (opt RedisClusterClientOpt) MakeRedisClient() interface{} {
return redis.NewClusterClient(&redis.ClusterOptions{
Addrs: opt.Addrs,
MaxRedirects: opt.MaxRedirects,
Username: opt.Username,
Password: opt.Password,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
TLSConfig: opt.TLSConfig,
})
}
// ParseRedisURI parses redis uri string and returns RedisConnOpt if uri is valid.
// It returns a non-nil error if uri cannot be parsed.
//
// Three URI schemes are supported, which are redis:, redis-socket:, and redis-sentinel:.
// Supported formats are:
// redis://[:password@]host[:port][/dbnumber]
// redis-socket://[:password@]path[?db=dbnumber]
// redis-sentinel://[:password@]host1[:port][,host2:[:port]][,hostN:[:port]][?master=masterName]
func ParseRedisURI(uri string) (RedisConnOpt, error) {
u, err := url.Parse(uri)
if err != nil {
return nil, fmt.Errorf("asynq: could not parse redis uri: %v", err)
}
switch u.Scheme {
case "redis":
return parseRedisURI(u)
case "redis-socket":
return parseRedisSocketURI(u)
case "redis-sentinel":
return parseRedisSentinelURI(u)
default:
return nil, fmt.Errorf("asynq: unsupported uri scheme: %q", u.Scheme)
}
}
func parseRedisURI(u *url.URL) (RedisConnOpt, error) {
var db int
var err error
if len(u.Path) > 0 {
xs := strings.Split(strings.Trim(u.Path, "/"), "/")
db, err = strconv.Atoi(xs[0])
if err != nil {
return nil, fmt.Errorf("asynq: could not parse redis uri: database number should be the first segment of the path")
}
}
var password string
if v, ok := u.User.Password(); ok {
password = v
}
return RedisClientOpt{Addr: u.Host, DB: db, Password: password}, nil
}
func parseRedisSocketURI(u *url.URL) (RedisConnOpt, error) {
const errPrefix = "asynq: could not parse redis socket uri"
if len(u.Path) == 0 {
return nil, fmt.Errorf("%s: path does not exist", errPrefix)
}
q := u.Query()
var db int
var err error
if n := q.Get("db"); n != "" {
db, err = strconv.Atoi(n)
if err != nil {
return nil, fmt.Errorf("%s: query param `db` should be a number", errPrefix)
}
}
var password string
if v, ok := u.User.Password(); ok {
password = v
}
return RedisClientOpt{Network: "unix", Addr: u.Path, DB: db, Password: password}, nil
}
func parseRedisSentinelURI(u *url.URL) (RedisConnOpt, error) {
addrs := strings.Split(u.Host, ",")
master := u.Query().Get("master")
var password string
if v, ok := u.User.Password(); ok {
password = v
}
return RedisFailoverClientOpt{MasterName: master, SentinelAddrs: addrs, Password: password}, nil
}