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asynq/asynq.go
2019-12-03 19:50:12 -08:00

74 lines
1.4 KiB
Go

package asynq
import (
"time"
"github.com/google/uuid"
)
/*
TODOs:
- [P0] Go docs + CONTRIBUTION.md
- [P1] Add Support for multiple queues and priority
- [P1] User defined max-retry count
- [P2] Web UI
*/
// Max retry count by default
const defaultMaxRetry = 25
// Task represents a task to be performed.
type Task struct {
// Type indicates the kind of the task to be performed.
Type string
// Payload is an arbitrary data needed for task execution.
// The value has to be serializable.
Payload map[string]interface{}
}
// taskMessage is an internal representation of a task with additional metadata fields.
// This data gets written in redis.
type taskMessage struct {
//-------- Task fields --------
Type string
Payload map[string]interface{}
//-------- metadata fields --------
// unique identifier for each task
ID uuid.UUID
// queue name this message should be enqueued to
Queue string
// max number of retry for this task.
Retry int
// number of times we've retried so far
Retried int
// error message from the last failure
ErrorMsg string
}
// RedisConfig specifies redis configurations.
type RedisConfig struct {
Addr string
Password string
// DB specifies which redis database to select.
DB int
}
// Stats represents a state of queues at a certain time.
type Stats struct {
Queued int
InProgress int
Scheduled int
Retry int
Dead int
Timestamp time.Time
}