mirror of
https://github.com/hibiken/asynq.git
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354 lines
9.8 KiB
Go
354 lines
9.8 KiB
Go
// Copyright 2020 Kentaro Hibino. All rights reserved.
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// Use of this source code is governed by a MIT license
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// that can be found in the LICENSE file.
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// Package base defines foundational types and constants used in asynq package.
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package base
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import (
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"context"
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"fmt"
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"strings"
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"sync"
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"time"
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"github.com/go-redis/redis/v7"
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"github.com/rs/xid"
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)
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// DefaultQueueName is the queue name used if none are specified by user.
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const DefaultQueueName = "default"
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// Redis keys
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const (
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AllServers = "asynq:servers" // ZSET
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serversPrefix = "asynq:servers:" // STRING - asynq:ps:<host>:<pid>:<serverid>
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AllWorkers = "asynq:workers" // ZSET
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workersPrefix = "asynq:workers:" // HASH - asynq:workers:<host:<pid>:<serverid>
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processedPrefix = "asynq:processed:" // STRING - asynq:processed:<yyyy-mm-dd>
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failurePrefix = "asynq:failure:" // STRING - asynq:failure:<yyyy-mm-dd>
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QueuePrefix = "asynq:queues:" // LIST - asynq:queues:<qname>
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AllQueues = "asynq:queues" // SET
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DefaultQueue = QueuePrefix + DefaultQueueName // LIST
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ScheduledQueue = "asynq:scheduled" // ZSET
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RetryQueue = "asynq:retry" // ZSET
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DeadQueue = "asynq:dead" // ZSET
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InProgressQueue = "asynq:in_progress" // LIST
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CancelChannel = "asynq:cancel" // PubSub channel
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)
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// QueueKey returns a redis key for the given queue name.
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func QueueKey(qname string) string {
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return QueuePrefix + strings.ToLower(qname)
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}
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// ProcessedKey returns a redis key for processed count for the given day.
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func ProcessedKey(t time.Time) string {
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return processedPrefix + t.UTC().Format("2006-01-02")
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}
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// FailureKey returns a redis key for failure count for the given day.
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func FailureKey(t time.Time) string {
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return failurePrefix + t.UTC().Format("2006-01-02")
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}
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// ServerInfoKey returns a redis key for process info.
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func ServerInfoKey(hostname string, pid int, sid string) string {
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return fmt.Sprintf("%s%s:%d:%s", serversPrefix, hostname, pid, sid)
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}
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// WorkersKey returns a redis key for the workers given hostname, pid, and server ID.
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func WorkersKey(hostname string, pid int, sid string) string {
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return fmt.Sprintf("%s%s:%d:%s", workersPrefix, hostname, pid, sid)
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}
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// TaskMessage is the internal representation of a task with additional metadata fields.
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// Serialized data of this type gets written to redis.
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type TaskMessage struct {
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// Type indicates the kind of the task to be performed.
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Type string
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// Payload holds data needed to process the task.
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Payload map[string]interface{}
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// ID is a unique identifier for each task.
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ID xid.ID
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// Queue is a name this message should be enqueued to.
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Queue string
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// Retry is the max number of retry for this task.
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Retry int
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// Retried is the number of times we've retried this task so far.
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Retried int
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// ErrorMsg holds the error message from the last failure.
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ErrorMsg string
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// Timeout specifies how long a task may run.
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// The string value should be compatible with time.Duration.ParseDuration.
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//
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// Zero means no limit.
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Timeout string
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// Deadline specifies the deadline for the task.
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// Task won't be processed if it exceeded its deadline.
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// The string shoulbe be in RFC3339 format.
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//
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// time.Time's zero value means no deadline.
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Deadline string
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// UniqueKey holds the redis key used for uniqueness lock for this task.
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//
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// Empty string indicates that no uniqueness lock was used.
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UniqueKey string
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}
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// ServerState holds process level information.
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//
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// ServerStates are safe for concurrent use by multiple goroutines.
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type ServerState struct {
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mu sync.Mutex // guards all data fields
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id xid.ID
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concurrency int
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queues map[string]int
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strictPriority bool
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pid int
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host string
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status ServerStatus
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started time.Time
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workers map[string]*workerStats
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}
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// ServerStatus represents status of a server.
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type ServerStatus int
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const (
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// StatusIdle indicates the server is in idle state.
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StatusIdle ServerStatus = iota
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// StatusRunning indicates the servier is up and processing tasks.
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StatusRunning
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// StatusQuiet indicates the server is up but not processing new tasks.
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StatusQuiet
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// StatusStopped indicates the server server has been stopped.
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StatusStopped
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)
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var statuses = []string{
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"idle",
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"running",
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"quiet",
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"stopped",
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}
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func (s ServerStatus) String() string {
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if StatusIdle <= s && s <= StatusStopped {
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return statuses[s]
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}
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return "unknown status"
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}
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type workerStats struct {
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msg *TaskMessage
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started time.Time
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}
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// NewServerState returns a new instance of ServerState.
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func NewServerState(host string, pid, concurrency int, queues map[string]int, strict bool) *ServerState {
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return &ServerState{
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host: host,
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pid: pid,
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id: xid.New(),
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concurrency: concurrency,
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queues: cloneQueueConfig(queues),
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strictPriority: strict,
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status: StatusIdle,
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workers: make(map[string]*workerStats),
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}
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}
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// SetStatus updates the status of server.
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func (ss *ServerState) SetStatus(status ServerStatus) {
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ss.mu.Lock()
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defer ss.mu.Unlock()
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ss.status = status
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}
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// Status returns the status of server.
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func (ss *ServerState) Status() ServerStatus {
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ss.mu.Lock()
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defer ss.mu.Unlock()
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return ss.status
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}
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// SetStarted records when the process started processing.
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func (ss *ServerState) SetStarted(t time.Time) {
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ss.mu.Lock()
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defer ss.mu.Unlock()
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ss.started = t
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}
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// AddWorkerStats records when a worker started and which task it's processing.
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func (ss *ServerState) AddWorkerStats(msg *TaskMessage, started time.Time) {
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ss.mu.Lock()
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defer ss.mu.Unlock()
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ss.workers[msg.ID.String()] = &workerStats{msg, started}
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}
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// DeleteWorkerStats removes a worker's entry from the process state.
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func (ss *ServerState) DeleteWorkerStats(msg *TaskMessage) {
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ss.mu.Lock()
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defer ss.mu.Unlock()
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delete(ss.workers, msg.ID.String())
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}
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// GetInfo returns current state of server as a ServerInfo.
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func (ss *ServerState) GetInfo() *ServerInfo {
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ss.mu.Lock()
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defer ss.mu.Unlock()
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return &ServerInfo{
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Host: ss.host,
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PID: ss.pid,
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ServerID: ss.id.String(),
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Concurrency: ss.concurrency,
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Queues: cloneQueueConfig(ss.queues),
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StrictPriority: ss.strictPriority,
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Status: ss.status.String(),
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Started: ss.started,
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ActiveWorkerCount: len(ss.workers),
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}
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}
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// GetWorkers returns a list of currently running workers' info.
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func (ss *ServerState) GetWorkers() []*WorkerInfo {
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ss.mu.Lock()
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defer ss.mu.Unlock()
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var res []*WorkerInfo
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for _, w := range ss.workers {
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res = append(res, &WorkerInfo{
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Host: ss.host,
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PID: ss.pid,
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ID: w.msg.ID,
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Type: w.msg.Type,
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Queue: w.msg.Queue,
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Payload: clonePayload(w.msg.Payload),
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Started: w.started,
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})
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}
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return res
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}
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func cloneQueueConfig(qcfg map[string]int) map[string]int {
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res := make(map[string]int)
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for qname, n := range qcfg {
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res[qname] = n
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}
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return res
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}
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func clonePayload(payload map[string]interface{}) map[string]interface{} {
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res := make(map[string]interface{})
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for k, v := range payload {
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res[k] = v
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}
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return res
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}
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// ServerInfo holds information about a running server.
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type ServerInfo struct {
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Host string
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PID int
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ServerID string
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Concurrency int
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Queues map[string]int
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StrictPriority bool
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Status string
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Started time.Time
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ActiveWorkerCount int
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}
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// WorkerInfo holds information about a running worker.
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type WorkerInfo struct {
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Host string
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PID int
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ID xid.ID
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Type string
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Queue string
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Payload map[string]interface{}
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Started time.Time
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}
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// Cancelations is a collection that holds cancel functions for all in-progress tasks.
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//
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// Cancelations are safe for concurrent use by multipel goroutines.
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type Cancelations struct {
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mu sync.Mutex
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cancelFuncs map[string]context.CancelFunc
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}
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// NewCancelations returns a Cancelations instance.
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func NewCancelations() *Cancelations {
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return &Cancelations{
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cancelFuncs: make(map[string]context.CancelFunc),
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}
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}
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// Add adds a new cancel func to the collection.
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func (c *Cancelations) Add(id string, fn context.CancelFunc) {
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c.mu.Lock()
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defer c.mu.Unlock()
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c.cancelFuncs[id] = fn
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}
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// Delete deletes a cancel func from the collection given an id.
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func (c *Cancelations) Delete(id string) {
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c.mu.Lock()
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defer c.mu.Unlock()
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delete(c.cancelFuncs, id)
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}
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// Get returns a cancel func given an id.
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func (c *Cancelations) Get(id string) (fn context.CancelFunc, ok bool) {
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c.mu.Lock()
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defer c.mu.Unlock()
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fn, ok = c.cancelFuncs[id]
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return fn, ok
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}
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// GetAll returns all cancel funcs.
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func (c *Cancelations) GetAll() []context.CancelFunc {
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c.mu.Lock()
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defer c.mu.Unlock()
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var res []context.CancelFunc
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for _, fn := range c.cancelFuncs {
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res = append(res, fn)
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}
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return res
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}
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// Broker is a message broker that supports operations to manage task queues.
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//
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// See rdb.RDB as a reference implementation.
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type Broker interface {
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Enqueue(msg *TaskMessage) error
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EnqueueUnique(msg *TaskMessage, ttl time.Duration) error
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Dequeue(qnames ...string) (*TaskMessage, error)
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Done(msg *TaskMessage) error
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Requeue(msg *TaskMessage) error
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Schedule(msg *TaskMessage, processAt time.Time) error
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ScheduleUnique(msg *TaskMessage, processAt time.Time, ttl time.Duration) error
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Retry(msg *TaskMessage, processAt time.Time, errMsg string) error
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Kill(msg *TaskMessage, errMsg string) error
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RequeueAll() (int64, error)
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CheckAndEnqueue(qnames ...string) error
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WriteServerState(ss *ServerState, ttl time.Duration) error
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ClearServerState(ss *ServerState) error
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CancelationPubSub() (*redis.PubSub, error) // TODO: Need to decouple from redis to support other brokers
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PublishCancelation(id string) error
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Close() error
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}
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