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asynq/asynq.go

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package asynq
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/*
TODOs:
- [P0] Write tests
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- [P1] Add Support for multiple queues
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- [P1] User defined max-retry count
- [P2] Web UI
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*/
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import (
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"sync"
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"time"
"github.com/go-redis/redis/v7"
)
// Max retry count by default
const defaultMaxRetry = 25
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// Client is an interface for scheduling tasks.
type Client struct {
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rdb *rdb
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}
// Task represents a task to be performed.
type Task struct {
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// Type indicates the kind of the task to be performed.
Type string
// Payload is an arbitrary data needed for task execution.
// The value has to be serializable.
Payload map[string]interface{}
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}
// taskMessage is an internal representation of a task with additional metadata fields.
// This data gets written in redis.
type taskMessage struct {
// fields from type Task
Type string
Payload map[string]interface{}
//------- metadata fields ----------
// queue name this message should be enqueued to
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Queue string
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// max number of retry for this task.
Retry int
// number of times we've retried so far
Retried int
// error message from the last failure
ErrorMsg string
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}
// RedisOpt specifies redis options.
type RedisOpt struct {
Addr string
Password string
}
// NewClient creates and returns a new client.
func NewClient(opt *RedisOpt) *Client {
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client := redis.NewClient(&redis.Options{Addr: opt.Addr, Password: opt.Password})
return &Client{rdb: newRDB(client)}
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}
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// Process enqueues the task to be performed at a given time.
func (c *Client) Process(task *Task, executeAt time.Time) error {
msg := &taskMessage{
Type: task.Type,
Payload: task.Payload,
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Queue: "default",
Retry: defaultMaxRetry,
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}
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return c.enqueue(msg, executeAt)
}
// enqueue pushes a given task to the specified queue.
func (c *Client) enqueue(msg *taskMessage, executeAt time.Time) error {
if time.Now().After(executeAt) {
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return c.rdb.push(msg)
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}
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return c.rdb.zadd(scheduled, float64(executeAt.Unix()), msg)
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}
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//-------------------- Launcher --------------------
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// Launcher starts the manager and poller.
type Launcher struct {
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// running indicates whether manager and poller are both running.
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running bool
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mu sync.Mutex
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poller *poller
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manager *manager
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}
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// NewLauncher creates and returns a new Launcher.
func NewLauncher(poolSize int, opt *RedisOpt) *Launcher {
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client := redis.NewClient(&redis.Options{Addr: opt.Addr, Password: opt.Password})
rdb := newRDB(client)
poller := newPoller(rdb, 5*time.Second, []string{scheduled, retry})
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manager := newManager(rdb, poolSize, nil)
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return &Launcher{
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poller: poller,
manager: manager,
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}
}
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// TaskHandler handles a given task and report any error.
type TaskHandler func(*Task) error
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// Start starts the manager and poller.
func (l *Launcher) Start(handler TaskHandler) {
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l.mu.Lock()
defer l.mu.Unlock()
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if l.running {
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return
}
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l.running = true
l.manager.handler = handler
l.poller.start()
l.manager.start()
}
// Stop stops both manager and poller.
func (l *Launcher) Stop() {
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l.mu.Lock()
defer l.mu.Unlock()
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if !l.running {
return
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}
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l.running = false
l.poller.terminate()
l.manager.terminate()
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}