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asynq/README.md
2020-01-05 09:55:39 -08:00

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# Asynq
[![Build Status](https://travis-ci.com/hibiken/asynq.svg?token=paqzfpSkF4p23s5Ux39b&branch=master)](https://travis-ci.com/hibiken/asynq) [![License: MIT](https://img.shields.io/badge/License-MIT-green.svg)](https://opensource.org/licenses/MIT)
Simple, efficent asynchronous task processing library in Go.
## Table of Contents
- [Overview](#overview)
- [Requirements](#requirements)
- [Installation](#installation)
- [Getting Started](#getting-started)
- [Acknowledgements](#acknowledgements)
- [License](#license)
## Overview
Asynq provides a simple interface to asynchronous task processing.
Asynq also ships with a CLI to monitor the queues and take manual actions if needed.
Asynq provides:
- Clear separation of task producer and consumer
- Ability to schedule task processing in the future
- Automatic retry of failed tasks with exponential backoff
- Ability to configure max retry count per task
- Ability to configure max number of worker goroutines to process tasks
- Unix signal handling to safely shutdown background processing
- Enhanced reliability TODO(hibiken): link to wiki page describing this.
- CLI to query and mutate queues state for mointoring and administrative purposes
## Requirements
| Dependency | Version |
| -------------------------------------------------------------- | ------- |
| [Redis](https://redis.io/) | v2.6+ |
| [Go](https://golang.org/) | v1.12+ |
| [github.com/go-redis/redis](https://github.com/go-redis/redis) | v.7.0+ |
## Installation
```
go get github.com/hibiken/asynq
```
## Getting Started
1. Import `asynq` and `redis` in your file.
```go
import (
"github.com/go-redis/redis/v7"
"github.com/hibiken/asynq"
)
```
2. Create a `Client` instance to create tasks.
```go
func main() {
r := redis.NewClient(&redis.Options{
Addr: "localhost:6379",
}
client := asynq.NewClient(r)
// create a task with typename and payload.
t1 := asynq.NewTask(
"send_welcome_email",
map[string]interface{}{"user_id": 42})
t2 := asynq.NewTask(
"send_reminder_email",
map[string]interface{}{"user_id": 42})
// process the task immediately.
err := client.Schedule(t1, time.Now())
// process the task 24 hours later.
err = client.Schedule(t2, time.Now().Add(24 * time.Hour))
// specify the max number of retry (default: 25)
err = client.Schedule(t1, time.Now(), asynq.MaxRetry(1))
}
```
3. Create a `Background` instance to process tasks.
```go
func main() {
r := redis.NewClient(&redis.Options{
Addr: "localhost:6379",
}
bg := asynq.NewBackground(r, &asynq.Config{
Concurrency: 20,
})
// Blocks until signal TERM or INT is received.
// For graceful shutdown, send signal TSTP to stop processing more tasks
// before sending TERM or INT signal.
bg.Run(handler)
}
```
The argument to `(*asynq.Background).Run` is an interface `asynq.Handler` which has one method `ProcessTask`.
```go
// ProcessTask should return nil if the processing of a task
// is successful.
//
// If ProcessTask return a non-nil error or panics, the task
// will be retried.
type Handler interface {
ProcessTask(*Task) error
}
```
The simplest way to implement a handler is to define a function with the same signature and use `asynq.HandlerFunc` adapter type when passing it to `Run`.
```go
func handler(t *asynq.Task) error {
switch t.Type {
case "send_welcome_email":
id, err := t.Payload.GetInt("user_id")
if err != nil {
return err
}
fmt.Printf("Send Welcome Email to %d\n", id)
// ... handle other types ...
default:
return fmt.Errorf("unexpected task type: %s", t.Type)
}
return nil
}
func main() {
r := redis.NewClient(&redis.Options{
Addr: "localhost:6379",
}
bg := asynq.NewBackground(r, &asynq.Config{
Concurrency: 20,
})
// Use asynq.HandlerFunc adapter for a handler function
bg.Run(asynq.HandlerFunc(handler))
}
```
## Acknowledgements
- [Sidekiq](https://github.com/mperham/sidekiq) : Many of the design ideas are taken from sidekiq and its Web UI
- [Cobra](https://github.com/spf13/cobra) : Asynqmon CLI is built with cobra
## License
Asynq is released under the MIT license. See [LICENSE](https://github.com/hibiken/asynq/blob/master/LICENSE).